Resources from the Unity and Unreal Engine asset store

PS: Click the links if you are interested in looking further into any of the assets I used to create the film.

An integral part of the production was to use the budget for the film on

aspects of the filmmaking that I lack the knowledge on how to do myself.

This let me focus on my own expertise in the production, such as the environment and character design.

A tricky part about using assets, made by other people is to keep a coherent style.

Assets for Unreal Engine 4:

Assets for Unity:

My take on shaders: Sky shader By Harry Alisavakis