In search of whether it is possible and what the differences are between mediated and unmediated art experiences, the research question which has been formulated is 'how art is experience?', what makes an art experience meaningfull' and 'what conditions have to be met to make it meaningful'. 


Starting point in this research has been several sources, from overmediated art exhibitions, to the question how unmediated is defined: 'reducing the mediation of an aesthetic experience'. 

Mediated art concerns especially passive visitors, as mediation refers to the power/influence/impact on shaping the perception of art. 


Underlying the general fascination with art is a unique experience. When individuals describe art or explain why they go to museums, most often they refer to a complex mix of psychological events (Pelowski and Akiba, 2011). Art viewing results in a myriad of emotions. Reactions can differ greatly between individuals and settings (mediated and 'unmediated'), and between experts and novices.

Psychological models looking into art experience generally have three main components: (1) inputs that feed into experience. These might include personality of the viewer, social or cultural setting, backgrounds, as well as the specific artwork and its history (Bullot and Reber, 2013); (2) processing mechanisms; and (3) mental and behavioral consequences (outputs) that arise from processing art.


From the perspective of an outsider of the art field, this research started with a manifesto - inspired on the Affactivist Manifesto and the film installation by the same name of Julian Rosefeldt

'In his act of simultaneously creating art and re-creating a terrible historical act, Masud Olufani once more blurs the line between mediated and unmediated.'

=> how is art experienced? what is a meaningful art experience?  which conditions make them meaningful? => which affects are influenced and why? is there a difference in affects between 'experts' and 'novices'? is it possible to grasp an experience without learned understanding? 


Context of these questions are formed by contemporary art/curating/education. 

Art has the capability to influence basic aspects of affect. This can come from: (1) Affect, specific emotions/moods evoked by content or derived from the act of viewing; and (2) Actions, for example gesture, eye movement, or physical movement during art reception.

Art also has been connected to numerous aspects of perception and understanding (Leder et al., 2004), including: (3) Appraisals or particular judgments (beauty, liking); (4) Meaning-making as well as ability to strengthen conceptions, help us to learn, challenge our ideas, or even lead to insight. (6) Novelty: Art can impact what we see, induce changes in visual or perceptual experience involving new attention to physical aspects.

There are also elements which are more art-specific, or which are particularly salient in reports of art experience: (6) Transcendence: feelings of more sudden change, epiphany, or catharsis (Pelowski and Akiba, 2011); (7) Aesthetic mode: “aesthetic” emotions and responses, which might involve a state of being, whereby one detaches or uncouples from concerns or everyday life perceptions, often related to periods of contemplation or harmonious enjoyment, as well as potential positive reaction to negatively-valenced or troubling art (Cupchik et al., 2009). (8) Negative affect: Art can also evoke negative reactions such as disgust, queasiness or anger—outcomes that particularly require an explanation in models of experience (Silvia, 2009).

As our lives become increasingly dominated by mediated experiences, present scholars have noted that an increasing number of these mediated experiences evoke perceptions that ignore or misconstrue the role of the medium in the experience.  (Lydia Reeves Timmins)

Mediate and immediate experiences: Mediate experience provides information about something other than the elements of that experience; immediate experience is unbiased by interpretation.

Mediate: provides us with information other than the direct thing we’re looking. Mediate experience and data are obtained via measuring devices and thus is not direct. (Wilhelm Wundt)

John Dewey (Art as Experience) distinguishes between experience in general and "an" experience. Experience occurs continually, as we are always involved in the process of living, but it is often interrupted and inchoate, with conflict and resistance. Much of the time we are not concerned with the connection of events but instead there is a loose succession, and this is non-aesthetic. Experience, however, is not an experience.

An experience occurs when a work is finished in a satisfactory way, a problem solved, a game is played through, a conversation is rounded out, and fulfillment and consummation conclude the experience. In an experience, every successive part flows freely. An experience has a unity and episodes fuse into a unity, as in a work of art. The experience may have been something of great or just slight importance.

Such an experience has its own individualizing quality. An experience is individual and singular; each has its own beginning and end, its own plot, and its own singular quality that pervades the entire experience. The final import is intellectual, but the occurrence is emotional as well. Aesthetic experience cannot be sharply marked off from other experiences, but in an aesthetic experience, there is completeness and unity and necessarily emotion. Emotion is the moving and cementing force.

There is no one word to combine "artistic" and "aesthetic," unfortunately, but "artistic" refers to the production, the doing and making, and "aesthetic" to appreciating, perceiving, and enjoying. 

Timotheus Vermeulen defines aesthetics as a dimension of experience; a dimension that engages with the world around us on the level of visual form, acoustic form, touch, or otherwise. Importantly, vermeulen continues: aesthetic experience is above all an affective experience! It is - according to vermeulen - a sensation of resonance. 

One of the artists on the research catalogue - C. J. Hollins - explores the idea of art experience as follows: 

'What I am trying to grasp here is a way of sensing that our powers of recognition work to stop us experiencing when we look at any object or event. For this reason I will not be describing the art experience as a procedure that sets out to impose an idea upon an end result; like the story in a book, or recording social interaction through film, or any other media. My position is that, to come to know the art experience, you have to learn to sense any object or event without any idea about what confronts you. '

 

 

Aesthetic encounter

Richmond (1988): "To understand a phenomenon will be to distinguish [it] and relate to its parts. Objects are being understood as meaningful patterns against a background of ideas and values."

Aesthetic encounter

Spader (1994): "An aesthetic encounter is akin to an immediate 'gestalt-gasp'."

What becomes clear that the research comes back on the question what aesthetic experience is and how to research these experiences => as well as what the significance of aesthetics is in relation to art education

Aesthetic encounters are directly linked to meaning-making and learning and its educational value. As such, aesthetic experience is about the awareness of values - persobal, cultural and societal (White, 2007). Csikszentmihalyi (1992) states that aesthetic experiences have at least four dimensions: (1) the sensory, (2) the emotinal, (3) the cognitive, (4) the transcendent. In relation to these four dimensions, Jones (1979) developed a four dimensional model to capture an aesthetic experience. 

How to describe aesthetic experiences? And what does it mean to art education - and therefore pedagogical strategies? To answer the how to visualize an individual aesthetic experience, Boyd White (1998, 2001, 2007, 2014) developed an intuitive method: aesthetigrams

According to White (1998) aesthetic experience is especially about the discovery of meaning, or as he calls it; ‘silent conversations’. Aesthetic encounters are directly linked to meaning-making and learning and its educational value. As such, aesthetic experience is about the awareness of values - personal, cultural and societal (White, 2007). Csikszentmihalyi (1992) states that aesthetic experiences have at least four dimensions: (1) the sensory, (2) the emotional, (3) the cognitive, (4) and the transcendent. In relation to these four dimensions, Jones (1979) developed a four dimensional model to capture an aesthetic experience. 


Perception underlies meaning-making. Art Education is about meaning and value we attach to them, based on perceptual experiences (White, 1998)

Research Question

In what way vary the aesthetic experience processes between novices and experts in encountering a contemporary artwork? A research into the range of individual aesthetic experience and its effect on meaning making in art education (or effect for art education strategies).


Methods/Instruments

Following White (1998), who developed a method to visualize an aesthetic experience and its learning outcome, the research will start by categorizing first Experiential Moments according to the provided categories (see appendix). The context and processing phases according to Silvia (figure 3) will be taken into account. After the compelling of these experiential moments into categories, these are placed in the Jones Quadrant (1979), structured around four dimensions: cognitive, intrinsic, affective and extrinsic. Finally, the ‘aesthetigram’ (concept map) provides a visual of the aesthetic experience, in accentuating the influence or strength of the specific aspects/elements of the experience. These aesthetigrams are essentially maps of one’s encounter with an artwork. They provide a basis for reflection on the encounter, as well as insights into the nature of aesthetic learning. 

 

The formerly made hypothesis by Augustin and Leder (2006) that lay persons may be more likely to draw on self-related interpretations like feelings, personal memories, or experience, while experts may rely more on art-specific style or concepts will be tested.

 

To finalize, the Silvia model will be complemented, to analyze whether the output is short-term or has a more longitudinal impact, and as such to conclude what the meaning-making process entails.