Narrative

Narration in this exposition describes the potential for ascribing intent to the animated figures' physical movements and, by extension, experiencing the movements as part of a context creating a personalized experience of narrative framework.

In 1944 in their paper An Experimental Study in Apparent Behaviour,1 psychologists Fritz Heider and Marianne Simmel presented a study that made use of a simple animation film consisting of two triangles, a circle and a larger rectangle making various on-screen movements. The participants were asked to interpret what was happening as simple shapes roamed about the screen, and the study revealed how the participants quickly interpreted the shapes' movements as a story unfolding. The shapes became characters with emotions, motivations and purpose. As the triangles and circle entered the rectangle, almost everybody watching the film would interpret the simple geometric shapes as animate beings, in most cases humans (in a few instances as animals), and the rectangle their habitat or house. The participants assigned agency and motivation to the geometric shapes. The participants in the study would develop narratives describing complex interpersonal relationships between the shapes, and in most cases, vivid backstories for what was perceived as their actions. The two triangles and the circle were seen as harbouring specific personality traits and states of mind.

For me, the experiment demonstrates the human instinct to form relational bonds to (moving) objects, even abstract ones, by a seemingly innate tendency for humanization. I find the most intriguing aspect of the experiment to be the tendency for creating strong narrative momentum when interpreting what happens in the film and that these narratives, for the most part, strongly differed from observer to observer. I believe this experiment demonstrates the possibility of creating the experience of an engaging narrative that is different for each person, despite them encountering the same material, in this case, a film.

Narrative in this project is the individual creation process of those who experience the figures as they create their own interpretation. I hope that anyone encountering the figures and compositions in which they are featured will experience forming relational bonds, imagining what the figures may be or want. I do not purport to transmit narrative specifics, such as a storyline for an audience to have a shared understanding of. But it is my hope and ambition that each mind either consciously or subconsciously forms its own narrative around what the figures and performers are and what they are doing.

In creating the figures, I have intuitively gravitated towards making shapes that are ambiguous and unfamiliar. I hope that this reticence on the figures' part can create the desire to engage imaginatively in those who experience them. That their vagueness can serve as a vessel for a multiplicity of narratives as different minds create different frameworks in which the figures' presence and actions occur. I consider the possibilities inherent in ambiguity as an important artistic expressive means, and a core field of enquiry within this research project.

Still from animation film used by Fritz Heider and Marianne Simmel in An experimental study in apparent behavior.2