1. Photo credit: Adnan Hadziselimovic

1. Jon Peddie (2017) Augmented Reality: Where We Will All Live. Heidelberg & Berlin: Springer

2.  Christine Schranz (2019) Augmented Spaces and Maps: Das Design von kartenbasierten Interfaces. Basel: Birkhäuser

3. Laurie McRobert Char (2007) Davies's Immersive Virtual Art and the Essence of Spatiality. Toronto: University of Toronto Press

4. Ken Hillis (1999) Digital Sensations: Space, Identity, And Embodiment In Virtual Reality. Minneapolis, Minnesota: University of Minnesota Press


experience designer I lecturer I researcher I media artist I media technologist (VR/AR/XR)

is currently working as a resident researcher at the University of Malta. Adnan is co-editing the after video book, exploring video as theory, reflecting upon networked video, as it profoundly re-shapes medial patterns.

Adnan’s tracks "The Yes Men and Bitnik Collective." Bitnik’s practice expands from the digital to affect physical spaces, often intentionally applying loss of control to challenge established structures, formulating questions concerning contemporary issues

His latest research project involves the use of immersive technologies for the ILUM: Immersion Lab University of Malta project and has recently been awarded a Research Excellence Award. The ILUM consortium consists of the Immersion Lab of the Faculty of Media and Knowledge Sciences [MAKS], University of Malta, the Visual Narratives Laboratory [VNLAB] of Lodz Filmschool, Poland, the Immersive HQ [IHQ] at the University of London, Goldsmiths College, the Department of Architecture, Design and Planning [DADU] at University of Sassari, Italy, and the Spatial Media Research Group [SMRG] at the National and Kapodistrian University of Athens, Greece.