The Music Producer as Artistic Co-creator
(2024)
author(s): Morten Büchert
published in: Rhythmic Music Conservatory, Copenhagen
In my artistic research project, I embarked on an exploration of the continuum between the roles of a music producer as both facilitator and initiator. Through in-depth engagement with real-world scenarios in professional music production, I examined the dynamics and nuances of how these roles negotiate, intersect, and shape the final artistic outcomes. This investigation not only unveils the intricate processes that underpin music creation but also highlights the implications these negotiations have on the resulting works of art. The findings shed light on the subtle artistry embedded in production decisions and offer a fresh perspective on the evolving landscape of music production.
Accessibility of Music Production Software for the Visually Impaired: A study of developing an eyes-free audio application for a surface haptic interface
(2021)
author(s): Jakub Pesek
published in: KC Research Portal
In the past three decades, the process of music-making moved away from operating analogue devices to using the software running inside of computers. While these advancements provide significant advantages, visually impaired people cannot fully benefit from this progress because some of the software tools are not accessible to them. The aim of this thesis is to explore the accessibility of music production tools for the visually impaired and propose an accessible eyes-free audio equalizer application controlled by a surface haptics interface.
To determine the level of accessibility of music production software, this thesis reviews industry practices and research concerning assistive technology in music production by analysing the most popular digital audio workstations' accessibility features. Further, online interviews with visually impaired music producers are conducted to find out about the way they work and their experience with using the software.
Finally, an equalizer with a visual display of the EQ curve for a surface haptic interface is designed and developed to explore a new human-computer interaction method that makes it possible to operate audio plugins eyes-free. Due to haptics feedback, the user can control the application in a non-visual way. To validate the application design and potential for improving the accessibility of music production tools, two tests with participants are conducted. The results show that it is possible to control audio equalizer only with haptic feedback. However, more development is needed to improve the user workflow.