The present case study focuses on ‘Memories in Decay’ is a 360º immersive experience which explores what happens when the past meets the present using the cinematic medium of the future: omnidirectional video. This project is a VR documentary which does not only transport the immersant – the ‘spectator’ of an immersive experience – to the ruins of a long-forgotten place, but also balances between past and pres¬ent, providing access to a different time through the use of oral histories and archive photos and documents. During the paper, the author not only discusses the potential of VR but how it af¬fects traditional cinema and its processes. invest in its illusion.