HOME PAGE - LET'S PLAY! 


0.   Introduction. Games and Music: Why? 

 

1.0.  What’s in a Game? A dive into ludology world.

          1.1. Jonah Huizinga and the cultural value of Games

          1.2. Roger Caillois classification

          1.3. Games as forms of agency and social technology, as for C. Thi Nguyen

 

2.0. What do games and music have in common? A brief history of practices 

          2.1. Similarities

          2.2. Differences

          2.3. About Gamification - a Framework for Human Motivation

 

3.0. History of Games in Music and Music in Games. Die Musikalisches Würfelspiel

          3.1. Traditional Native American Gambling Game Pieces

          3.2. 19th Century American Game Pieces

          3.3. John Zorn Focus

          3.4. … more to discover and classify

 

 

4.0. Recent Theories and studies on Music in Games.

          4.1. Some help from Literature 

          4.2.1. Marko Ciciliani and Barbara Lüneburg. On the difference between indeterminacy and games-based oriented behavior 

                    4.2.2. The Analytical Framework 

                    4.2.3. Ciciliani’s practice 

          4.3. Stefan Prins. The political underlying value of games

          4.4. Il Hoon Son. Acoustic Sonification of Dice and Feedback Loops of Games Dynamics within Musical Performance

          4.5. An Incomplete Chapter

 

5.0. On personal practice

          5.1. Serve! Composing on tools of play

          5.2. Cops and Robber. Iteration of agencies

          5.3. The Mechanical Turk and other Chess Machines

          5.4. Social Deduction Game Piece: Mr. White

          5.5 The ultimate Music-VideoGame: Early earl 

 

6.0. Conclusion

7.0. Bibliography

8.0. Sitography