Feedback is an interesting case of a simple mechanism that, through iteration, leads to complex behaviors and unexpected results. A minimal definition of feedback takes into account the configuration of a system, provided with input and output, in which some kind of transformation occurs, where the output is connected (fed back) to the input after a delay. A feedback process is characterised by circular causality: in such a configuration, effects are also causes, and there is a mutual relation between them.
In my view, the development of a feedback system is a form of experimentalism that puts an emphasis upon the process of composing rather than its final result. Sound forms emerge from implemented relationships, as a sort of by-product of the compositional process. It is also a compositional model that has a focus on the agency of the materials at use in artistic production (in this case, the processuality and performativity of computational media). From this perspective, the computer is considered an experimental machine that allows to rapidly sketch a system, set it in motion and observe its behavior. The interplay between myself and the systems I develop could be understood as a form of complicity that requires proximity and entanglement.
I'm especially interested in the coincidence between process and form, which is characteristic of feedback systems, and in understanding the artistic implications of this material approach to composition. This discourse may also be contextualised in the more general field of dynamical systems.