Impulsive Incantations - Voicing Migraine
(2020)
author(s): Mariske Broeckmeyer
published in: Journal for Artistic Research
When migraine arrives, not only the body suffers. The voice too is impacted by a condition that introduces itself with such great force. As a migraine-suffering singer I notice these changes and become fascinated by the aesthetics of a failing voice in a failing body. This exposition reflects upon the relevancy of Migraine Music as an aesthetic phenomenon and by focusing on the specific area of the vocal and the sonant, I project the issue into a broader context of language, speech and communication. First, I find the migraineur’s voice to be missing as it is silenced by society. Then, I study the failing of the voice when constricted by intense physical pain and I turn to the voice as it is transformed by migraine-specific symptoms. I study these deficiencies of the voice on a theoretical level in order to approach them through my artistic practice as a migraining singer. The artistic work accompanying this research is entitled Impulsive Incantations, and aims at voicing the migraine body through evocative text, vocal improvisations and a migrainous singing technique.
Hienopesu 40 astetta / Delicate wash 40 degrees
(2017)
author(s): Elina Saloranta
published in: Research Catalogue
This exposition contains two video pieces that mirror each other (Two rooms and a kitchen 2010, Reflections in a window pane 2012) and an essay originally published in the Finnish-language audiovisual-culture journal Lähikuva 3/2013. The essay and the videos are part of my article-based doctoral thesis Laatukuvia ja kirjallisia kokeiluja/ Genre pictures and experiments in writing (University of the Arts Helsinki, Academy of Fine Arts 2017).
コスプレ ko su pu re — Ti dedico corpo e animæ
(last edited: 2025)
author(s): Gloria Furlan
This exposition is in progress and its share status is: visible to all.
This research explores the phenomenon of Cosplay as experienced by Cosplayers themselves through a subjective lens.
A project that stems from specific personal attitudes and inclinations to the practice of Cosplay — コスプレ kosupure — in relation to japanese entertainment media. The focus of the analysis resides in individuals influenced to the point of bordering on obsession, surrounded by characters from works of Japanese animation, illustration and graphics — Anime, Manga and RPG — culminating in the practice of donating one’s body through the practice of interpretation, assimilation and appropriation.
Consistencies and idiosyncrasies between assumptions and experience are addressed starting from Japanese imagery, cultivated by years of tactile and vivid experience of this practice as carried out in Italy.
The impact and perceived impact of the journey facilitated a firsthand, lived experience through my month-long stay in Toshima, one of Tokyo’s twenty three special districts. The reiteration of this practice in the country accredited for the birth and export of Cosplay, put to test the skills and preconceptions developed over years of experience and virtual exploration. Analyzed the ideological presuppositions set forth by Luca Vanzella in Cosplay culture: fenomenologia dei costume players italiani, found within my personal experience in Italy, the same were used as a key to reading and interpreting the experience in Japan, analyzing points of contact and divergence. Through this paper I wish to document the vivid aspects of a research at a still embryonic state, without rushing to judgment.
A vision that is not intended to be faithful to reality as a focused image, but rather as the perception of light imprinted in the first impact with the retina. It represents, in its essence, an investigation that reports testimonies and subjective experiences, exploring with individuals the value placed on their choice of character, the reasons for choosing to lend one’s body to such practice. The unambiguous presence of the self, versus, the assumptions of loss of identity and desire for escape in the link between Cosplayer, performance act and self-perception. Analyzing the relational dynamics between Cosplayers and those shared personas, with a focus on the figure of the otaku and the way it relates to this practice.
This printed object consists of 2 main parts; the first visual and graphic and the second textual and theoretical. Bound together by the “japanese stab binding” technique, that has been appropriated in correlation to the practice of Cosplay. Becoming not only a physical link, but also a key conceptual and graphic element. Giving body and matter to the characters that make up the term Cosplay.