A Love Letter to Ironing: Learning and Unlearning
(2024)
author(s): Tricia Crivellaro, Lynne Heller
published in: Research Catalogue
What does ironing have in common with learning to build a digital world? This exposition explores the nature of learning and unlearning through the juxtaposition of skills, specifically ironing, a competency acquired for the most part through unconscious absorption, versus creating in a digital medium where our learning was much more self-conscious. In learning to build and program in Unreal Engine (UE5), a game engine capable of enabling a virtual reality (VR) experience, we learned, once again, what it means to learn. The exposition is written as a lyric essay to encompass both the prosaic and poetic ways that we engaged with a project titled, Craft and the Digital Turn. By using VR as a means of data visualization we sought to bring our craft backgrounds together with future trends in digitalization and communication. Through personal narratives and histories, melded with theory and analysis we hope to record a process that was deeply engaging and extremely challenging for us as practitioners.
ON THE EMERGENCE OF AN ENTITY OF ENTROPY v.0.7.3
(2021)
author(s): Udo Maria Fon
published in: Research Catalogue
The last decades have shown that the human sensory system is hardly able to process not local events without technical support. And with technical support, the amount of collected data worldwide, can not be worked up by a single human brain. So either the human sensory organs are not designed to see what is going on in the world, or the human brain is not designed to process this vast amount of data.
Is there a common denominator of perception and cognition existing? Or is the view of the world always scattered?
In this social cognitive concept, specific scientific phenomenons are scaled to social interactions. And describes the interaction of individual and collective perception as co-creation of specific rooms of perception.
The Sound of Software Tranquillity
(2021)
author(s): Erik Natanael Gustafsson, Baudry Benoit
published in: RUUKKU - Studies in Artistic Research
This exposition is an investigation into software tranquillity through sound. One second of activity on a laptop was recorded by tracing the function calls within the Linux kernel. Can software be wild or calm? If so, what would calm software be like? Imagining that the software could experience its own existence, is the nature of its tranquillity or activity apparent to it? Can we as humans experience the tranquillity of software, if it indeed exists, and can we experience it as tranquil? Listen to fragments of one second worth of real software (in)activity while we present and reflect on the outcomes of this investigation.