Journal for Artistic Research

About this portal
The Journal for Artistic Research (JAR) is an international, online, Open Access and peer-reviewed journal for the identification, publication and dissemination of artistic research and its methodologies, from all arts disciplines. With the aim of displaying practice in a manner that respects artists' modes of presentation, JAR abandons the traditional journal article format and offers its contributors a dynamic online canvas where text can be woven together with image, audio and video. These research documents called ‘expositions’ provide a unique reading experience while fulfilling the expectations of scholarly dissemination.
The Journal is underpinned by the Research Catalogue (RC) a searchable, documentary database of artistic research. Anyone can compose an exposition and add it to the RC using the online editor and suitable expositions can be submitted to the editorial board for peer-review and publication in JAR. Read more about submissions or start composing expositions straight away by registering for an account, which is free of charge.
JAR is published by the Society for Artistic Research (SAR).
url:
http://www.jar-online.net/
Recent Activities
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Ephemer(e)ality Capture: Glitching The Cloud through Photogrammetry
(2021)
author(s): Tom Milnes
published in: Journal for Artistic Research
Ephemer(e)ality Capture: Glitch Practices in Photogrammetry details artistic practice using cloud-based photogrammetry that actively invokes glitches through disturbance of the imaging algorithm by utilising optical phenomena. Reflective, transparent, specular and patterned/repetitive objects were used to confuse the imaging algorithm to produce spikes, holes and glitches in the mesh and textures of the 3D objects produced. The research tests the limits of photogrammetry in an effort toward new image-making methods. It builds upon the research of Hito Steyerl’s Ripping Reality: Blind spots and wrecked data in 3D in which she outlines the errors of 3D scanning media in her work and contextualises amongst thought surrounding the objectivity of photographic media. This research explores the potential gaps in Steyerl’s approach, building upon investigations into 3D scanning’s ‘constructed imagery’ through methods which explore ‘fractional space’ more thoroughly through glitches caused by capturing of optical phenomena. Through practice, the research investigates the possibilities of conducting a ‘media archaeological’ investigation of cloud-based technology using methods akin to ‘Thinkering’(Huhtamo) and ‘Zombie Media’ (Hertz & Parikka). These investigations sought to ‘hack’ technologies through focused technical adjustments or adaptations, centred on media that were ‘local’ or accessible to the artist - artists that have been able to open the machine’s hardware to change circuitry or to access and change the software code. With cloud-based media’s materiality being inaccessible, the investigation utilised techniques which actively disrupt and confuse the image-making process; a form of ‘digital détournement’ which develops techniques which reference Guy Debord’s approach to disrupt the powers of image-making culture. The research is discussed with regards to similar approaches in contemporary glitch practices and aesthetics. Prior (2013) posits that glitch practices form a ‘paralogy’ of the Lyotardian notion of ‘performativity’ of the contemporary techno-economic conditions; acknowledging that paralogy is a method that contributes important critical discourses to culture and research. Previously, ‘local’ glitch practices focused on the internal affordances and functionality of the machine, whereas this research demonstrates practice which is focused externally – through the optical nature of images selected to disrupt the algorithm in photogrammetry rather than through ‘hacking’ the algorithm directly. Through these investigations and a discussion of their methodology, the research encourages a critical reflexivity of the artist/user through use of a dynamic methodology. This is to reflect the issues of technological flux which sees imaging algorithms being updated and refined, forcing techniques and practices into obsolescence.
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Beyond the Visual - A research curriculum for explorations in spatiotemporal environments
(2021)
author(s): Constantinos Miltiadis, Gerriet K. Sharma
published in: Journal for Artistic Research
Virtual reality and spatial audio technologies bring about a new paradigm in the fields of architecture and music. Works developed in these media produce experiences beyond what is perceivable in the physical world, extending therefore our capacities to design/compose as well as our sensibilities for spatial and temporal perception. By operating in the spatiotemporal domain, these new media, question our disciplinary understandings of space and time as well as their aesthetics, requiring an altogether new post-disciplinary conception of design/composition and experience.
"Beyond the Visual" is a research curriculum for the investigation of spatiotemporal aesthetics, in the interface between architecture and music, in regard to perception and creativity and design/composition.
This exposition is part of the research agenda of the Society of Artistic Research Special Interest Group (SIG): Spatial Aesthetics and Artificial Environments.
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Absurd Sounds
(2021)
author(s): Yann Coppier
published in: Journal for Artistic Research
Absurd (derived from surdus, or deaf, in Latin): that which cannot be heard or is contradictory to reason.
This artistic research project questions the ways we work with sound, using a methodology derived from the absurd as a tool for innovation.
The scientific roots of sound as a physical phenomenon are rarely disputed, whether by sound artists, sound designers, sound technicians, or even composers. Yet this trust in the knowledge built by acousticians, so complex and yet so simple as it mostly limits the characteristics of sound to amplitude, pitch, timbre, and envelope, might lead to an incapacity to look any other way. Have we missed, as artists, the opportunity to question the underlying axioms beneath the science of sound?
This research uses a method based on the rejection — or, better, a questioning — of established rules and ideas (e.g., ‘what if silence were a building tool with which we carved music and sounds into blocks of noise?’), followed by a series of logical developments until some new technique, idea, or even form of art emerges. Such a method somehow adopts the principles behind conspiracy theories and applies them to art: absurd premises followed by logical developments.
The present exposition develops a set of three case studies built between 2017 and 2020, each one answering its own absurd question: the harvesting of rare sounds made by worms (what if silence were louder than noise?); an experiment carried out on humans, by loudspeakers sitting as members of the audience (what if there were no ‘sweet spot’?); and an attempt to blur the lines between the real and the virtual, while developing new ways to document sound art (what if there were no (virtual) reality?).
Cover photo for the exposition 'Absurd Sounds' by Anders Sune Berg, 2017.
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Registers of Disinhibition: Transferred Autonomy and Generative Systems in Artistic Research
(2021)
author(s): Matthias M Sildnik S
published in: Journal for Artistic Research
This exposition is a presentation of an artistic method that incorporates generative technologies in artistic intervention. The autonomy of the generative system is analysed not as an isolated capability of a technical object but as a specific configuration between the autonomous operations of the system’s creator, the system itself, and the individuals related to the system. The notion of transferred autonomy is proposed to emphasise this interrelated nature of an entity’s autonomy. In this way, a generative system is positioned in a broader socio-economic and cultural context. To make this interpretation productive in relation to artistic practice, interventionist tactics need to be reconsidered as well. The presented method uses an opinion poll format. The opinion poll is interpreted as a basis for collective individuation enabled by generative processes. The conventional opinion poll format is deformed and reconstructed according to an assemblage of enunciation, enunciative recursion, disinhibition, and individuation. Rather than being a scientific, generalising and analytic method, it becomes an artistic generative, interventionist medium.
Two related projects are presented: ‘Happy Space’ (2016) and ‘Midscape’ (2018). Each describes the specific way in which generative art techniques are adopted and developed. The former presents a case study based on a survey of working and living conditions, hybridising an opinion poll with a procedural genesis of three-dimensional environments. The latter explores the levels on which generative technologies can facilitate the dynamics of structures conceived in the previous project. These dynamics are encapsulated in installation elements, opening a dialogue between physical and social dimensions.
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Body Hegemonies 2017: An Experimental Transfer
(2021)
author(s): Monica Clare van der Haagen-Wulff, Michael Lazar, Fabian Chyle
published in: Journal for Artistic Research
Body Hegemonies is an artistic project aimed at exploring and making transparent some of the themes of epistemic violence and hegemonic orders resulting from the legacy of colonialism and slavery, as the hidden flip-side of modernity and enlightenment. Our aim was to examine the Eurocentric logic of dehumanization and processes of exclusion from the perspective of bodies and their embeddedness within these hegemonic structures. The goal was to use artistic methods as tools to research topics commonly examined within an academic framework. The project focused on aspects of bodies that have been/are being excluded or made invisible within contemporary and historical discourses. “Body Hegemonies” worked on the trans-disciplinary interface (entanglement) of theorists, performers and everyday practitioners (experts), in an attempt to make possible other forms of knowing and knowledge production. Specifically, we tried to performatively re-inscribe the historically erased body within the production of knowledge. To engage with and explore these questions, a one-week laboratory was held in which six artists/(social)scientists gathered in a secluded location near Cologne Germany to hold video conversations with international experts over three days on the topics mentioned above. Resulting from these conversations, the Cologne participants presented individual performative responses to the group, which in turn were worked into a “performative score” presented to the public on the last day of the laboratory. This was flanked by a mini-symposium with two international scholars on the topic of body-hegemonies to expand the discursive field within which to locate and understand the artistic explorations.
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Composing Technique, Performing Technique
(2021)
author(s): Scott McLaughlin, Zubin Kanga, Mira Benjamin
published in: Journal for Artistic Research
Technique as the entanglement of composition and performance as an epistemic object (Knorr Cetina) emergent from contingent materiality. Two pieces by Scott McLaughlin—respectively for Zubin Kanga (piano) and Mira Benjamin (violin)—are discussed as case studies of strategies for entwining the specific embodied techniques of instrumental performance with the material agency (Pickering) of the instrument as a 'material indeterminacy' in which knowledge inheres through practice (Spatz). This exposition situates the artistic research as a novel conceptualisation of 'technique' that treats composition and performance not as separate domains but as an Ingoldian 'meshwork' where virtual structures in the performance technique are amplified through processes of listening and through compositional structures into open-ended local feedback loops.