The specific qualities of the genre ‘tactile books’ may open the doors to a multisensory reflection-in-reading, a conversation with the designed storytelling, independently of capacity of vision. The narrative pictorial representations in tactile books must be graspable and tangible through a design language which favors the readership and cognition through tactile learning rather than an iconicity that leans on and favours sighted cognition. Creative potential may be transformed into interesting reader experiences if we instead of designing for, begin to design with these communities?