The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the
Society for Artistic Research. The RC is free to use for artists and
researchers. It
serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be
an open space for experimentation and exchange.
recent activities
"What the Probes Report": An Exercise in Operative Fiction
(2025)
Elena Peytchinska, Thomas Ballhausen
With Operative Fiction, we introduce a practice of spatial storytelling driven by the dynamics of prepositions rather than verb-centric narratives. Here, the textual body becomes embedded in the medial spatiality of a printed book, digital interface, or performance space. The physical or virtual site of the text thus becomes integral to the storytelling process. Spatial production methods merge into the texture of the text itself; simultaneously, the text reshapes the unfolding of space, place, and site. The material and procedural qualities of the text actively engage and activate the digital interface as a site of narrative unfolding, intertwining textual and spatial experiences.
We begin our first exercise in Operative Fiction with Thomas Ballhausen’s What the Probes Report, transposing the text from the printed page (FLORA, 2020) into the digital interface of a Research Catalogue exposition. The non-human protagonist – emerging through and evolving within the text – disrupts subject-centred narration. It becomes entangled in the linguistic and scenic fabric of its own development, thus, through its procedural logic and function, becoming an active agent in its own staging. A line, speculatively re-enacting the machine's operations, simultaneously traces the topographic texture of the digital landscape.
Using a drawing technique typically applied in performance design drafts, we explore the friction between staging and spacing by deploying minimally visible images and textual cues of direction. The operational plasticity of these technical images enables dramaturgical intensities to gather (staging), while also allowing the story to disperse through the digital architecture of the exposition into hyperlinked virtual spaces (spacing).
Alongside a linear reading mode, which follows the story’s original chronology, we propose a contingent reading mode activated via time codes. These time codes function both as compositional elements within the drawing and as hypertextual links. They suggest the duration and shape of a staged terrain, occasionally layering multiple time zones within a single topographic entity. In this way, the timelines act as more-than-texts, generating a multiplicity of positions and proximities, and intertwining temporal aspects of space with the speculative grammar of the story.
How to be a Medium? (mini demo)
(2025)
Oo Condit
Excerpt from my forthcoming research project How to be a medium? including the script of How (not) to be a puppet and its first act as audio play.
JENNY SUNESSON
(2025)
Jenny Sunesson
Jenny Sunesson (b. 1973) is a Swedish artist predominantly
working with sound. Her practice ranges from field recording and live collages to conceptual sound art and video. Sunesson uses her own life as a stage for her dark, tragic and sometimes comical re-contextualised work where real and invented characters and
derogated stereotypes, collaborate in the alternate story of hierarchies and normative power structures in society.
recent publications
The Tropical Trauma Misery Tour: Dissecting the ambivalent dynamic of the networked image through an artisticpractice : Reframing Jair Bolsonaro’s media presence
(2025)
Rafael Franceschinelli Roncato
Thesis of the Royal Academy of Art, The Hague, 2022
Master Photography & Society
Welcome to the TROPICAL TRAUMA MISERY TOUR. I invite you to take this tour through aroofless theater called media, the stage representing the farce and media opportunism ofthe Brazilian president and far-right populist, Jair Messias Bolsonaro—The Myth.In 2018, Bolsonaro was stabbed during a presidential rally campaign. Against a backdrop ofpolarization, micro-narratives, and misinformation,The Mythstarred in an online politicalcampaign where he had complete control over his narrative and self-presentation. This tourinvestigates how the ambiguity of the stabbing event exposes the network propaganda in theBrazilian political game.Through a speculative documentary photography practice, this piece overcomes the politicalillusions and dissemination of nonprogressive values of digital populists. The fictionalizationof the real is a form of resistance towards such ideological shams and manipulations. Itdevolves into a meta-play, a farce within a farce.
The Trauma of Looking : Readings and Counter-readings of the representation of femicides in the Greek mainstream media
(2025)
Dafni Melidou
Thesis of the Royal Academy of Art, The Hague, 2022
Master Photography & Society
The "Trauma of Looking: Readings and Counter-readings of the representation of femicides in theGreek mainstream media" is a work that aims to decode the narrative strategies used by the Greekmainstream media to report sensitive topics related to gender inequalities and gender-basedviolence. In this work I explore the tropes and the effects of media cannibalism, a term which I havecoined and it will be explained further in the text, through the lens of intimate femicides - aphenomenon which has recently entered the wider public discourse in Greece. There is a need frommainstream media to commercialize such crimes and exploit personal dramas. They are treatingreal-life stories as a spectacle, as another true-crime series ready to be consumed by the audience.This globalized "life-as-spectacle" approach, which goes beyond Greece, transmutes our collectivemoral principles into a new culture where violence is always legitimized and thus is made acceptablein society.
The Skateable Realm - Revealing New Affordances Within The Public Realm Through Skateboarding
(2025)
Njål Aleksander Vigdal Granhus
Research Paper of the Royal Academy of Art, The Hague, 2023
MA Interior Architecture (Inside)
Public space is defined as “ an area or place that is open and accessible to all people,
regardless of gender, race, ethnicity, age, or socio-economic level. These are public gathering
spaces such as plazas, squares and parks”.
Public spaces that bring together a great diversity of people are therefore
designed as “zero friction” spaces, but when in use, people will experience friction.
This research paper focuses on how one constructs territories within the public realm and how this
can both foster participation for those who can identify themselves with the activities
within the territory and others who do not -to depart from a space. This creates fear
tendencies against the unknown and in order to maintain a certain behavioral control,
objects are being modified, removed and designed to prevent certain behaviors and
user groups from territorializing certain spaces from happening.
One territorial action is found in the action of skateboarding. Skateboarders do not only foresee
opportunities for action through the use of affordances within the public realm, but also
territorialize the space through extractions, additions, and public interactions for their action to
be possible. Skateboarding might be considered an action that excludes certain user groups from using the public space if territorialized by the skating community. Yet, on the contrary, skateboarders see opportunities for action within the public realm through affordances that might not be obvious to
the naked eye and therefore creates another level of interaction and encounters which may alter
the behavioral corollary within the space.
If skateboarders see the user value of public space through affordances and claim elements
within the space through action, does their territorialization of the space actually negatively
impact the space? Or do they introduce a new user value of the space that furthers behavioral actions and introduces new encounters?
Therefore, this research paper reflects on how a skateboarder's perspective of the public realm criticizes how we use space and reveal new design potentials for a multifunctional public space.