Jeannette Ginslov
Screendance, Embodied Dance Practice, Dance-tech practice, Embodied technologies, Embodied Materiality
Tom Blancarte
double bass, improvisation, Actor network theory, translation, Language, AI, second-order systems, game studies, game-pieces, role-play, RPGs, metroidvania, platformers
Julia Fromm
Factual and Fictional Narration, Resilience, Performance art
Eszter Mag
Participatory Art, puppetry, theatre, intuition
P d Andrea
pubblic art, organic material, community art, plants based art, shadow and light, editorial and research, visual art, care dare share, visual culture