A Model for Understanding the Evolving Role of Graphic Designers in the Era of Artificial Intelligence
(2023)
author(s): Stig Møller Hansen
published in: HUB - Journal of Research in Art, Design and Society
This paper examines the possible impacts of artificial intelligence (AI) on the ever-changing role of graphic designers. As its main contribution, the paper proposes a model based on the intertwining concepts of deduction, induction, and abduction. It argues that deductive and inductive tasks in graphic design can be effectively and advantageously outsourced to AI, while abductive tasks are still best performed by human graphic designers. Additionally, the power balance between humans and AI is discussed, concluding that human graphic designers must play a pivotal role in initiating and critically evaluating the results of any collaboration with AI tools. The model introduces the metaphorical notion of a "disciplinary expertise filter," which serves as a professional quality assurance for AI-based automation and augmentation in the design process. The distinction between "black box" and "clear box" AI systems is briefly discussed to provide a more nuanced understanding of AI as being "a magic tool" for graphic designers. Lastly, the paper presents six perspectives derived from the model, aiming to foster informed discussions and encourage critical reflections among graphic designers regarding their future role in the era of AI.
Crux of the Matter
(last edited: 2024)
author(s): Dora Isleifsdottir, Åse Huus
This exposition is in progress and its share status is: visible to all.
Crux of the Matter is an Artistic research endeavour in the making. It is (being) metadesigned through synergies and relationships created between three forums and publication platforms: PS Exploratory, Ymt, and Message. The Crux fora creates a cyclical and sustainable flow
of ideas, material, and foci for a synergetic iterative approach to find out how the artistic and empirical in Visual communication can coalesce to inspire professional, artistic,
and social agency through Editorial design. Crux is a flow of creative discourse through creative conversation and manifestations thereof.
Things That Might Be True—Process
(last edited: 2024)
author(s): Ingrid Rundberg
This exposition is in progress and its share status is: visible to all.
This exhibition shows an overview of the research and process, 2019-2022, connected to the project Things That Might Be True. The exposition is designed to interact with on an 27" screen.
PS: What is a letter?
(last edited: 2023)
author(s): Dora Isleifsdottir, Åse Huus, Victoria Squire
This exposition is in progress and its share status is: visible to all.
PS: What is a letter?
is an artistic research project in progress by Dóra Ísleifsdóttir, Åse Huus, and Victoria Squire.