Researchers

Mia Engberg
Silence, darkness, cinema, feminism, punk rock, buddhism
Brandon LaBelle
sound culture, voice studies, radical hosptiality, poetics
Hedvig Jalhed
opera, music drama, dramaturgy, interaction, immersion, voice, vocality, singing
Electa Behrens
voice, voicing, vocal expression, Vocal performance, vocal performance philosophy, Contemporary performance, interaction and immersion, Spaces
Nathan Riki Thomson
artistic research, artistic identity, interculturality, intercultural dialogue, transcultural, transdisciplinary collaboration, resonance
Fabian Weiss
PHOTOGRAPHY, VIDEO, Body, embodiment, optimal performance
Matthew Galea
Sculpture, Cross Media Systems, Mixed Reality Systems, Sound Art, Sound Sculpture, Social Sculpture, Hybrid Interfaces and Interaction Modalities, Interactive Art Practice, Artificial Consciousness, Human Computer Interaction, Machine Awareness, Alternative Platforms and Archives., Tattoo
Anna Eline Thømt Roksvåg
design, drawing, study, school
Lenka Vesela
Feminist Technoscience, Queer Ecologies, Synthetic Bodies, Synthetic Knowledges, Cyborg Becoming, Artistic Research, Anthropocene Feminisms, Anti-Toxic Action, Posthuman Feminisms, Material Feminisms
Archie Reid
posthuman, queer, art process, art, synesthesia, perception, process, media, technology
Debashis Sinha
sound, sound art, soundscape, sound narrative, ethnography, Storytelling, urban space, mythologies
Benjamin Fox-Rosen
ethnomusicology, Musical Cultures, jewish studies, Yiddish, Shoah, memorials, Minority language, folk music, nationalism
Tuomas Rounakari
Artistic research, Myths, mythologies, Altered states of consiousness, more-than-human, indigenous knowledge, Arctic art, community engagement, trance, transcendence, transdiciplinarity, mythical dialogue, bear feast ceremony, bear myths
Saniya Jafri
interaction design, food studies, food design, colonialism, memory practice, archive as creative practice, practice-based research
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design