The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the
Society for Artistic Research. The RC is free to use for artists and
researchers. It
serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be
an open space for experimentation and exchange.
recent activities
Vragen over het leven, zoeken op de theatervloer
(2025)
Eva Luining
"Wat heeft mijn leven nog voor zin?"
In dit onderzoek neem ik je mee in mijn zoektocht naar hoe theater als kunstvorm én leermiddel studenten kan helpen om deze ontmoetingen met moed en empathie aan te gaan.
Ik heb verhalen verzameld. Van studenten die zoeken, patiënten die worstelen, en van professionals die laveren tussen nabijheid en afstand. Die verhalen heb ik verweven tot een theatervoorstelling. Een levend leerlandschap waar zorg en kunst elkaar raken.
A Model for Sympoiesis in Improvisatory Musicking
(2025)
Fulya Uçanok
This project is practice-based research that investigates a practice model for sympoietic musicking in the field of contemporary free improvisation and comprovisation. It is driven by my interest in socio-musical sound engagements, particularly the relational connections between humans and instruments (physical material objects and electroacoustics). I explore this relationality with sound-energy-movement continuums with tools based on embodied, and movement-based practices for listening, interpreting and responding.
Matter, Gesture and Soul
(2025)
MATTER, GESTURE AND SOUL, Eamon O`Kane, Geir Harald Samuelsen, Åsil Bøthun, Elin Tanding Sørensen, Anne-Len Thoresen, Dragos Gheorghiu, Petro Keene
A cross disciplinary artistic research project that departs from, and investigates several encounters and alignments between Contemporary Art and Archaeology. Its primary goal is to create a broad selection of autonomous and collaborative artistic, poetic and scientific expressions and responses to Prehistoric Art and its contemporary images. It will seek to stimulate a deeper understanding of contemporary and prehistoric artistic expression and the contemporary and prehistoric human condition. The participating artists and archaeologists will create autonomous projects, but also interact with each other in workshops, seminars and collaborative artistic projects.
The secondary goal of Matter, Gesture and Soul is to establish an international cross disciplinary research network at the University of Bergen and strengthen the expertise in cross disciplinary artistic and scientific work
with artistic research as the driving force.
The project is financed by DIKU and UiB and supported by Global Challenges (UiB)
recent publications
We Are You - An Investigation into intersections between Western Contemporary Opera and Online Fan Culture
(2025)
Robin Fiedler
Finding an audience we can relate to, or bringing our social circle into our audience is still a struggle for most younger composers. With the Western classical opera audiences ageing and the attempts to bring younger audiences into opera houses and concert halls, we need to ask ourselves as composers who we write for, and how we reach these people. My opera Serenoid which had its premiere in September 2024 at Tête-à-Tête Festival in London came out of a niche space of queer and disabled geek culture in creative online fandom communities that I have been part of since I was a teenager. These groups are hardly engaged with classical music as a genre, their creative focus is on visual art and writing, mostly around an established pop-culture franchise, in this case Star Trek. Often decried as cringy, the spaces in which they move have been melting pots for many people outside of the narrow representation of mainstream media in search for community and belonging since the arrival of the internet. The decision to take Serenoid as a story from an obscure niche space on the internet to the opera stage attempts to speak to its members and therefore open the doors my own community to become part of the “opera audience”. My research describes the process and outcomes of this experiment and hopes to prove that as classical composers we can speak to younger and diverse audiences by openly and authentically being part of the group we write for.
L'Art de doubler
(2025)
Anežka Drozdová
Just as variety and change are the core principles of nature itself, they seem to be essential for music, too. This research examines doubles in the repertoire for flute between 1700–1750 as a specific type of variation. Originating as a vocal tradition of embellishing the second verses of airs de cour, the tradition continued in instrumental music by creating doubles mostly for songs and dance forms, such as Menuet, Gavotte or Sarabande and remained popular until it gradually evolved into the variation form in the second half of the 18th century. The role of the flute in this repertoire is unique thanks to the vogue of the airs the cour among flautists and composers for flute.
The presented exposition traces the development of doubles in the flute repertoire of the first half of the 18th century. Highlighting the variety of unique compositional styles, the research distinguishes between three typological categories of doubles: diminutive, ornamental, and those presented in sets of variations, typical of a Galant sonata. The examination and analysis of a representative number of doubles led me to extract elements and patterns, typical for each category, and, in turn, this thorough study of the doubles allowed me to play them with a better understanding. Finally, the synthesis of both the theoretical and empirical approaches provided enough information and inspiration to compose doubles for other musical pieces from the same period. These newly composed doubles are included in the collection titled L’Art de doubler, attached to the exposition.
Ebb/Flow - Flow/Ebb: A Dialogue Between Visual Arts and Music
(2025)
Alex Designori
This research explores the synergy between auditory and visual sensory impressions, investigating how music and visual arts can merge, interact, and resonate reciprocally to create a unique cross-modal performance. Central to this research is the collaboration with the visual artist Damiano Colombi. The focus is placed on two distinct types of interaction: large canvases enriching the visual space on stage, around which the musician moves, and digital projections created with TouchDesigner, a software that generates real-time visuals reacting to the music. These contrasting approaches shape an immersive experience, transforming sound into moving images and creating a dynamic interplay between structured visual elements and fluid digital projections.
A central challenge of this research is to create a balanced interaction between the auditory and visual components, so that each artistic discipline complements and enhances the other, allowing a continuous dialogue between sound and image.
Throughout the creative process, these ideas evolved organically, guided by continuous experimentation and reflection. By documenting the sensations, insights, and evolving artistic choices, this research not only explores the theoretical and technical intersections between music and visual arts but also highlights the deeply personal and intuitive nature of interdisciplinary collaboration. Ultimately, this research provides a framework for crafting audiovisual performances that foster a compelling and harmonious fusion of music and visual arts.