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Psychoformism: A New Artistic Style Unifying Form, Emotion, and Energy in Aesthetic Expression
(2025)
Babak Abdullayev
This research introduces Psychoformism, an innovative artistic style synthesizing form, emotion, and subconscious energy into a unified aesthetic expression. Positioned within the broader discourse of art history, Psychoformism proposes a fluid, dynamic visual language that transcends traditional bodily representation. The style aims to shift the viewer's role from passive observer to active participant by visually embodying internal emotional states as forms that emerge from subconscious energies. Psychoformism thus provides a conceptual and practical framework for exploring deeper psychological engagement and subjective perception within aesthetic experiences.
As proposed by the author, “Form is emotion itself; emotion emerges from within the body and transforms directly into visual form.” (A. Babak, 2025)
コスプレ ko su pu re — Ti dedico corpo e animæ
(2025)
Gloria Furlan
This research explores the phenomenon of Cosplay as experienced by Cosplayers themselves through a subjective lens.
A project that stems from specific personal attitudes and inclinations to the practice of Cosplay — コスプレ kosupure — in relation to japanese entertainment media. The focus of the analysis resides in individuals influenced to the point of bordering on obsession, surrounded by characters from works of Japanese animation, illustration and graphics — Anime, Manga and RPG — culminating in the practice of donating one’s body through the practice of interpretation, assimilation and appropriation.
Consistencies and idiosyncrasies between assumptions and experience are addressed starting from Japanese imagery, cultivated by years of tactile and vivid experience of this practice as carried out in Italy.
The impact and perceived impact of the journey facilitated a firsthand, lived experience through my month-long stay in Toshima, one of Tokyo’s twenty three special districts. The reiteration of this practice in the country accredited for the birth and export of Cosplay, put to test the skills and preconceptions developed over years of experience and virtual exploration. Analyzed the ideological presuppositions set forth by Luca Vanzella in Cosplay culture: fenomenologia dei costume players italiani, found within my personal experience in Italy, the same were used as a key to reading and interpreting the experience in Japan, analyzing points of contact and divergence. Through this paper I wish to document the vivid aspects of a research at a still embryonic state, without rushing to judgment.
A vision that is not intended to be faithful to reality as a focused image, but rather as the perception of light imprinted in the first impact with the retina. It represents, in its essence, an investigation that reports testimonies and subjective experiences, exploring with individuals the value placed on their choice of character, the reasons for choosing to lend one’s body to such practice. The unambiguous presence of the self, versus, the assumptions of loss of identity and desire for escape in the link between Cosplayer, performance act and self-perception. Analyzing the relational dynamics between Cosplayers and those shared personas, with a focus on the figure of the otaku and the way it relates to this practice.
This printed object consists of 2 main parts; the first visual and graphic and the second textual and theoretical. Bound together by the “japanese stab binding” technique, that has been appropriated in correlation to the practice of Cosplay. Becoming not only a physical link, but also a key conceptual and graphic element. Giving body and matter to the characters that make up the term Cosplay.
Stories Without an Author
(2025)
Jeroen Zwaap
This thesis investigates how narrative agency can emerge collaboratively between human, technological, and more-than-human agents within artistic re- search. In response to the limitations of anthropocentric storytelling, it poses the central question: How does narrative agency emerge in co-creative processes involving human, technological, and more-than-human forces?
The research adopts an experimental, site-specific methodology grounded in transduction-the translation of one form of data or energy into another-to enga- ge with the expressive capacities of more-than-human entities. Three iterations form the core of the investigation: a photogrammetric and sonic exploration of De Nieuwe Passage (The Hague), a real-time collaboration with storm Conall in a city forest, and a durational transduction of Tokyo's soundscape into photo- graphic form. In each case, technologies such as cameras, code, and sensors are treated not as neutral tools, but as hybrid agents participating in narrative formation.
The results demonstrate that narrative meaning can emerge through intra-active, multisensory processes rather than through fixed representation. Each experi- ment reveals how environmental and technological agents shape the unfolding of story, whether through the rhythm of human flows, the shifting forces of weather, or the temporal layers of urban sound.
This thesis concludes that artistic research can facilitate non-anthropocentric storytelling by creating conditions for narrative to arise through entangled rela- tions. It recommends a methodological shift toward collaborative, sensory-ba- sed practices that decenter the human artist and embrace the co-authorship of technological and environmental systems.
recent publications
The Sound Horizon: multilayered composition for headphones and loudspeakers
(2025)
Alam Hernández / Blarewolf
Music is bound to space; music happens in a space. There cannot be music without space, still, the vast majority of music throughout history has been mainly focused on "what happens when" rather than "what happens when and where.”
Today, with the advent of Virtual Reality, Dolby Atmos, binaural recording, and surround systems musicians and listeners are developing a more refined sensitivity and creativity toward sound localisation and spatialisation. Space is gradually attaining greater significance in the way we perceive and conceptualise music. Moreover, the introduction of headphones into the audio market substantially affected the way we perceive music today.
The present work describes the creative process and the results of two electronic music pieces for speakers and headphones which were composed for exploring the perceptual thresholds in which musical materials are perceived as connected or disconnected from each other.
I hope this work ignites curiosity in the reader, inspires creation, and motivates reflection on the meaning of space, connection, and isolation.
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Home page JSS
(2025)
Journal of Sonic Studies
Home page of the Journal of Sonic Studies
Editorial
(2025)
Orlando Vieira Francisco, Maria Manuela Bronze da Rocha, Filipa Cruz
VARIA, the fourth issue of HUB — Journal of Research in Art, Design and Society is a compilation of insightful views on different subjects that drive us through expositions where the true interests and concerns and research of those who enjoy sharing their points of view to build an understanding of the meanings of contemporary art on a global level are presented. This edition presents a constellation of voices, gestures, and research paths that intersect across diverse geographies, temporalities, and concerns.