The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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XRW (Implicature) (2025) Zoe Panagiota (aka Betty) Nigianni
50 A3 drawings black and coloured markers, including: 3 A3 collages on paper with newspaper cutouts and printed photos. 12 A4 drawings on paper with coloured markers, glued on A3 paper + 1 A3 with black ballpoint pen and markers, glued on A3 paper. 13 A3 drawings on paper with black marker, and red, pale blue, gold, pink and orange markers +1 A3 two-sided. 17 A3 drawings on paper with coloured markers. 1 drawing on sketchbook cover with red nail polish. 1 text drawing on sketchbook cover inside. 1 drawing on sketchbook cover back inside with black, orange and gold markers. 22 A4 drawings with ballpoint pen. 62 pocket sketchbook black marker and ballpoint pen drawings. Some of the above is preparatory work for 4 large prints and 13 paintings. The 12 A4 glued on A3 are preparatory work for a collage on panel. I made the art between 2023-2024, from the perspective of the observer. Most of the research material came out of crime and fraud reports. I started writing the blog afterwards, since the summer of 2024. I adopted the visual vocabulary of the graphic novel, which I partly studied and read a lot about, looking at different graphic artists' work, when I was attending classes at the University of Malmo, Sweden, in 2012, to familiarise myself with elements of game design. Much of this work is, amongst other, about children. I wanted to emphasise that, by intentionally applying stylistic elements from children's drawings, in a naive and loose architectural composition, using heavily the black marker and stick figures. Adopting this visual approach, I also wanted to evoke a comically sharp twist, as satirical comment, in the British tradition of political satire, to the otherwise dark subject matter. Finally, the artistic style refers to the populist character of actors, mainly far right of the XRW, but also others. The text is written like a trip-hop song. I use heavily popular culture signifiers, names of fictional characters from film, television, music and painting, as reference to actual individuals. Parts of the analysis is inspired by Saul Kripke's interpretation of Wittgenstein's example of mathematical calculation. I used plenty of popular and less popular literary and philosophical references, for the visual art and in the writing. Saul Aaron Kripke was the inventor of the possible worlds philosophical hypothesis, which was seminal for philosophers working in the area of contemporary analytic metaphysics, including the theory of counterparts and the theory of names. He died in 2022. Lauren Berlant was a cultural theorist and gender studies scholar. She died in 2021. The exposition is underpinned by an underlying Marxist interpretation that, in my view, is relevant not just to economists and political philosophers, but also to people working in different sectors of our modern economies of advanced capitalism, such as banking and cybersecurity. In the style of art, I was inspired by Jean-Michel Basquiat's drawings and paintings, which are laden with input from popular media sources, like jazz music and television, recorded in an automatic and naive drawing manner, turned into abstracted paintings. For Nikos ('Rama', 'Mr X'), Filip ('Philip'), and Brandon - August, September, and October 2024. For "Daddy G", 'Eric' ("Her Man"), 'Prudence' ("'Rachel''s Beau", or "Her Man's alter-ego"), 'Moussa' and 'Gaeton'- December 2024, January 2025, May and June 2025. Three men of colour and five white men. Who were also targeted, directly and indirectly. Who are not politicians, but are doing something political, so they must take care of what they do. See also exposition "The Loot", under 'Art and Activism Exposed as Research Blog'.
open exposition
ARKADIA (2025) Anne Skaansar
Med utgangspunkt i kunstneriske framstillinger av Arkadiamotivet, og med pastoralen som optikk, vil dette prosjektet utforske «utopiske» forestillinger om fortiden, gjennom arbeid i ulike kunstneriske uttrykksformer, i tekstil, skulptur og tekst.
open exposition
Arkadia, et kunstnerisk utviklingsprosjekt med pastoralen som optikk (2025) Anne Skaansar
Med utgangspunkt i kunstneriske framstillinger av Arkadiamotivet, og med pastoralen som optikk, vil dette prosjektet utforske «utopiske» forestillinger om fortiden, gjennom arbeid i ulike kunstneriske uttrykksformer, i tekstil, skulptur og tekst.
open exposition

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The House As An Ecosystem (2025) Wies Mobach
Thesis of the Royal Academy of Art, The Hague, 2022 BA Interactive Media Design Absorbed by squares and straight lines, I am separated from my nature. By producing and consuming, we waste natural sources, till the point that the Earth can’t keep up any longer. What can we learn from the billion-year-old underground network of nature? Fungi might be mostly invisible but ever-present to feed, defend and break down all we ever are and will be. In the house as an ecosystem, I image a space for harmonious orchestrated chaos, connecting life and mediating resources embracing all streams by collaborating with fungi to understand that we are more than one.
open exposition
The Forgotten Sense : How materials evoke tactility (2025) Mae Alderliesten
Thesis of the Royal Academy of Art, The Hague, 2022 MA Interior Architecture (INSIDE) The most valued value of architecture, houses, interiors today is on an aesthetic level: we appreciate what we see. That can be the shape of a building or the material used. What is missing in the discourse on (interior) architecture are the other senses while they might have more impact on the users.  I find myself adding this extra step in the process of designing a space based on the user experience. While we now look at the space with hygiene and durability in mind, I wonder how to bring along this sensations into the experience of space. And how this step can provide a comforting, healing or stimulating environment.  With a series of sense enhancing objects I would like to reintroduce tactility to spaces where there is a demand for tactility through texture, touch and sensations. Choice of materials will influence how a space is experienced which in turn could affect how users deal with their emotions. As a designer, I feel the urge to address this emphasis of material choice and in this way contribute to a sensorially fulfilling experience for the user and add this extra layer of comfort/support through an exploration of materials and textures. 
open exposition
The Blurred Line (2025) Nuri Kim
Thesis of the Royal Academy of Art, The Hague, 2023 MA Interior and Architecture The emergence of the internet and smartphones has transformed communication and human relationships, expanding the range of communication and diminishing the importance of time and space. However, despite the increase in the number of relationships, social problems caused by loneliness and isolation are also on the rise, and people now tend to prefer personal space. This phenomenon raises important questions about the changing meaning and value of relationships in modern society, as well as the role of spatial design in addressing these challenges. This project aims to understand the desires of modern people regarding relationships from a spatial perspective, given the increasing number of one-person households and the issue of loneliness. Especially, this project explored the sensory aspect of communication through 'spatial experimentation' which is being faded while indirect communication is increasing. By utilizing nonverbal communication as a foundation, several spatial tools were employed to induce communication centered around movement, tactile sensations, and olfaction. Based on interviews conducted during spatial experiments and various psychological and sociological research, a concept of a virtual communication space prioritizing sensory connection was devised. In this virtual space, time and space are shared. The boundaries that separate spaces are flexible, opening and closing, allowing individuals to sense and communicate with each other through their senses. While modern communication often begins with the exchange of information and linguistic interaction, in this virtual space, communication starts with movement, friction, noise, or scent occurring in the shared physical environment. The boundaries that distinguish spaces are composed of various forms of curtains, which can open or close depending on the specific needs. These flexible boundaries allow each space to become a personal area or a shared area, depending on the circumstances.
open exposition

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