Graphic Storytelling
(2024)
author(s): Pinzón Lizarazo Oscar Daniel
published in: Research Catalogue
Esta página web recoge la memoria del proyecto narración gráfica a partir del proyecto Narración gráfica, laboratorio de objetos, cartografía digital y mediaciones en experiencias con comunidades de artistas migrantes, registrado con Cód. 10160180521 proyecto institucionalizado sin financiamiento del Centro de Investigaciones y Desarrollo Científico - CIDC de la Universidad Distrital Francisco José de Caldas.
Hace parte del proceso metodológico de desarrollo de la tesis doctoral Narración Gráfica de Experiencias: Intercambios en Imágenes de migración.
Como Laboratorio de investigación - creación ha indagado y trabajado en sus 17 años de existencia en procesos de creación, gestión, investigación, formación y producción de conocimiento desde tres líneas de trabajo:
- Imagen, arte y cultura: como campo de prácticas pedagógicas y estudios de la cultura; donde se cruzan diversos discursos sobre la identidad, los procesos de memoria, lo simbólico, es de interés la sistematización de prácticas artísticas en donde surgen experiencias generadoras de conocimiento sensible.
- El conocimiento libre: Trabaja en la elaboración conceptual de talleres y laboratorios de creación con procesos que se desarrollan desde el concepto de cultura hacedora, promueve el aprendizaje activo, la colaboración abierta, el D.I.Y. y su aplicación en diversos escenarios y contextos.
- La narrativa y la lectura: Se han trabajado procesos de mediación y agenciamiento desde hace mas de 15 años, acompaña sus procesos desde el estudio y elaboración de propuestas creativas que refieren a la narración gráfica y los cruces generados entre las nociones de objeto, plataforma, libro, público y sus relaciones en los procesos de difusión, promoción, producción, edición y diseño de piezas interactivas.
Este proceso fue concebido por Daniel Pinzón Lizarazo quien es Doctorando en Estudios Artísticos de la Universidad Distrital, Magíster en Escrituras Creativas de la Universidad Nacional de Colombia, Diplomado en Antropología del arte de Latir A.C. y el CIESAS en México, Diplomado en estudios editoriales por el Instituto Caro y Cuervo; Licenciado en educación artística de la Universidad Distrital, trabaja como docente, investigador y creador, ha sido gestor y asesor en el diseño de políticas referentes a las pedagogías del arte y la cultura.
Embodied Wave
(2024)
author(s): Yegyeong Cha
published in: Royal Academy of Art, The Hague
Thesis of the Royal Academy of Art, The Hague, 2022
BA Interactive Media Design
Since the Covid19 pandemic began, we have to wear a mask to protect ourselves. Not being able to see full facial expressions and hear the voice can be crucial to the interaction of speaking a second language. Additionally, with most of our physical routines online, it has become impossible to see the whole body, making it difficult to observe non-verbal messages. This thesis explores the ideas of how we can communicate more efficiently if the current phenomenon continues. How could we communicate when our language delivery is impaired?
It argues that communication obstruction caused by the mask worn can be overcome
with bodily communication with gestures and eye contact. Gestures as a symbolic action and eye contact as a window by emotionally synchronising brain waves require a deeper level of contextual and emotional exchange. Empathising from a desire to understand and to be understood can break a blockage by connecting together. Furthermore, the thesis suggests what mindset and position we need to take when experiencing difficulties of cultural differences during bodily communication. If we keep the gestures simple and embrace the embodied cultures and co-learn the diversities, we can go beyond language and connect globally.
Guidelines for internal academic assessment of publications in RC, Faculty of Fine Arts, UiA
(2024)
author(s): Astrid Marie Lund Gilje
published in: University of Agder, Faculty of Fine Arts
To showcase the width of artistic research and at the faculty, and with reference to the faculty's unique profile where we incorporate artistic, pedagogical, and academic methodologies without seeing them as rigidly separate, colleagues are invited to present and publish artistic research in a broad sense through the RC platform, with a special emphasis on using multiple modalities other than text to showcase the work (sound, image, film, etc). We use Research in the Arts as an overarching term, drawing on both the research traditions of Artistic Research and Arts-based Research for the design and objectives of the faculty's publication through Research Catalogue
The Dark Summer
(2024)
author(s): Adele.CH
published in: Stockholm University of the Arts (SKH)
A documentation of decision making process in a reconstructing documentary film.
The Art of Impact 2022-2024
(2024)
author(s): Katarina Eismann
published in: Stockholm University of the Arts (SKH)
ART OF IMPACT 2022-2024
Expand your imagination to envision alternative futures!
Arts universities have the potential to play a pivotal role in challenging times and the students are vital actors, often the voice of change. Nine students are here presenting their thesis, essays and parts of their degree projects!
The Master program in Film and Media “The Art of Impact” is focused on how art has an impact on society and how art can change the society we live in. The program is research preparatory and consists of two years of full-time studies at advanced level.
Working in different formats and new technology on digital platforms, the students have deepen their understanding of storytelling and its potential impact on their audiences. Community outreach, innovation, as well as global and urban contexts all interconnect, integrating sustainability skills and thinking to boost innovation and creativity in transition initiatives.
Storytelling in challenging times. Hello future, here we come!
Tinna Joné
Head of subject Film & Media
Assistant professor in documentary storytelling
Stockholm University of the Arts
Virtual Hallucinations
(2024)
author(s): Emma Richey
published in: Stockholm University of the Arts (SKH)
A master's thesis that aims to see how 2D animation can visualize hallucinations in VR, while examining the greyzone between technology and spirituality in the animation process. The animations are made for the VR documentary film: Urban Witches, by Nicia Fernandez.