Graduation Seminar (2021) Arts and Visual Communication
(2023)
author(s): Yamil Hasbun Chavarría, Pamela Jiménez Jiménez
published in: Research Catalogue
Graduation Seminar (2021) Arts and Visual Communication
This document constitutes the memory of the Graduation Seminar of the year 2021 of the School of Art and Visual Communication (EACV) of the National University (UNA), Costa Rica.
The theme endorsed by the Academic Unit for 2021 consists of the project directed by Dr. Phil. Yamil Hasbun Chavarría (EACV) and the M.A. Pamela Jiménez Jiménez (School of Performing Arts): Nodos Activos (Investigación + Practica artística (Spanish for Active nodes: Research + artistic practice).
The Seminar is materialized in 5 associated research projects focused on 5 different topics: Artistic research through dialogical and playful processes; Artistic research in the 4th Industrial revolution; The urge to allow research performed by students to be further and easier exposed; the experience interdisciplinary artistic research; and experiences of meta-artistic research.
Authors/students:
Mariana Cañas Lopez, Gloriana Cordero Rojas, Valeria Esquivel Jiménez, Wensi Fuentes Hernández, Andres garita Briseño, Susana Gonzales Gabrilova, María Gabriela Isturiz Rojas, Valeria Leiva Ruiz, Yendry Madrigal Mora, Mariela Martínez Alfaro, Gabriela Mora Araya, Maria Soledad Morales Brenes, Tifany Perla Brenes, Randy Rojas Diaz, Jose Solano Sanchez
Sonic Information Design
(2018)
author(s): Stephen Barrass
published in: Journal of Sonic Studies
The International Community for Auditory Display (ICAD) is a multidisciplinary community that includes researchers with backgrounds in music, computer science, psychology, engineering, neuroscience, and the sonic arts. Although this multi-disciplinarity has been beneficial, it has also been the cause of clashes between scientific and artistic research cultures. This paper addresses this divide by proposing design research as a third and complementary approach that is particularly well aligned with the pragmatic and applied nature of the field. The proposal, called sonic information design, is explicitly founded on the design research paradigm. Like other fields of design, sonic information design aspires to make the world a better place, in this case through the use of sound. Design research takes a user-centered approach that includes participatory methods, rapid prototyping, iterative evaluation, situated context, aesthetic considerations, and cultural issues. The results are specific and situated rather than universal and general and may be speculative or provocative, but should provide insights and heuristics that can be reused by others. The strengthening and development of design research in auditory display should lay the path for future commercial applications.
Breaking Circles
(last edited: 2024)
author(s): Sunniva Storlykken Helland
This exposition is in progress and its share status is: visible to all.
The project 'Breaking Circles' is matriculated in the field of social design - an area within the design field that has renewed itself in recent years. Social design is user oriented towards vulnerable and exposed groups within society.
Serving a sentence in prison is often associated with a range of penalties. Norway has only one penalty; denial of freedom. The inmates have the same rights as the rest of society, and are supposed to take part of it. The Norwegian Correctional Service’s unofficial slogan reads: ‘better out, than in’ meaning that rehabilitation overcomes penalty. The inmates have both the right and a duty to work, getting educated or attending amendment programs. The goal of their work is to qualify for working life after prison.
Having to go to prison will without a doubt be a personal crisis for anyone, and can lead to loss of jobs, housing, personal economy and social network. Inmates could benefit from building professional networks to avoid seeking out old acquaintances in criminal networks after prison, heading into criminal relapse. Having worked with design projects in the western region of the Norwegian Correctional Service, I have seen the vast areas and systems within prisons and the service that are untouched by design strategy. Design has considerable potential to help inmates benefit from their surrounding systems, both within prison and outside. I aim to use social design to ease inmate’s transitions to becoming potential employees through their work within prison.
To be able to do that, there are several problem areas to address: the content of inmate’s work in prison, inmate’s tools of sentence progress, barriers between prison and society and the lack of established professional networks to prevent criminal networks taking over after serving.
Using graphic design and visual communication in social design can contribute to a dawning interest in design and creative practice to prevent recidivistic crime and social marginalization. Breaking Circles is a project with a strong emphasis on design experiments through field work in a real-life context: prison.
Delta
(last edited: 2024)
author(s): Svein Petter Knudsen
This exposition is in progress and its share status is: visible to all.
Maskinene jeg utvikler skal være enkle å bygge og operere.
Det er viktig at det er brukerne selv som bygger maskinen, da det ligger mye læring i en slik prosess som senere vil gjøre dem selvhjulpne med tanke på vedlikehold og videreutvikling.
Med maskinene jeg utvikler kan man skape sin egen bærekraftige arbeidsplass som tilrettelegger for en lokal småskalaproduksjon.
Maskinene er tenkt skalerbare og kan dupliseres med at de selv kan lage mange av sine egne komponenter.
P.A.F (pavement.as.fails)
(last edited: 2024)
author(s): Maëlla Castiglione
This exposition is in progress and its share status is: visible to all.
P.A.F. is a project designed to give visibility to road defects that can become obstacles in urban traffic. Taking care of our cities is a real challenge. In Europe, tourist and historic districts are subject to rehabilitation, leaving other areas neglected. Awareness starts with the importance we attach to things. Making things visible is a way of raising awareness. Our cities need to be inclusive, and we need to take care of them in order to take care of our bodies and our uses. The city studied here is Porto (Portugal), but the project is adaptable to a European scale.
Shell-Ter
(last edited: 2024)
author(s): Maëlla Castiglione
This exposition is in progress and its share status is: visible to all.
Shell-Ter is a microarchitecture project inspired by the shape of seashells. The idea stems from the current housing crisis in Europe. What if we all became homeless? Dystopian thinking here is a space of refuge for human psychology, finding in dystopia a libertarian alternative by thinking in terms of nomadism.
Shelter Research
(last edited: 2024)
author(s): Maëlla Castiglione
This exposition is in progress and its share status is: visible to all.
Here you can found my essai or research in order to understand my Shell-Ter project.
Intertwined - What does it mean to be a creative person of faith?
(last edited: 2019)
author(s): Joshua Hale, Kelly J. Arbeau
This exposition is in progress and its share status is: visible to all.
From the most religious to the most secular, no artist ever knows exactly where their creative process is leading—but we all seem to have faith that we will get there. Many factors underlying creativity are also crucial to the act of having faith. These shared factors include ambiguity tolerance, openness to mystery, engaging with paradoxical thinking, perseverance, and questioning. Additionally, those who practice each (creativity, faith) share many guiding phrases, such as “take it one step at a time,” “go with your heart,” and “trust the process.” This interdisciplinary arts-based research project explores the experience of being a self-identified creative who practices a faith or religion. The exhibition combines methods from arts-based research, human centered design, and phenomenology to describe the intersections between the creative practices and faith perspectives of 15 individuals. The experience of our participants is that of creativity and faith combining—intertwining—to form an interactional, hybrid experience that is profoundly different from each experience on its own.