21st March 2019
[talk at Orpheus Institute]
Synchronization is an umbrella word that comes from non-linear dynamics. In synchronization we look at oscillators. Oscillators are processes that repeat periodically, regularly and produce recurring events. An example is the metronome which has always the same period and events always at the same time. Synchronization is the study of what happens if you take an oscillator and expose it to the world, and see how the world interacts with the oscillator, and how the oscillator reacts to it, the world being in mathematical models, some disturbance. Disturbance can happen in different forms, being other oscillators or noise or whatever you put your oscillator in contact with. So it's a study of open systems, which is a very interesting thing in mathematics and dynamical systems, because you usually tend to close your systems in order to analyze them better. [...] We try to elucidate the aesthetically aspects of this behavior.
Generally we are interested in how form emerges through relations. Form is not something preexisting a process, but is something that emerges through connections. That also has some important repercussions for the idea of simulation, because simulation - at least understood in a certain way - assumes that a form is already given, and you find a way to produce or to reproduce a form. We are not interested in that type of simulation, in that representational sense, but much rather in taking also computational processes as something material that can connect, that can relate to another type of reality or to other types of form, and thereby give rise again to new orders of magnitude or to new forms and to new ideas.
event: Simulation And Computer Experimentation In Music And Sound Art,
keywords: [emergence, synchronization, Kuramoto, computer experimentation]