The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the
Society for Artistic Research. The RC is free to use for artists and
researchers. It
serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be
an open space for experimentation and exchange.
recent activities
コスプレ ko su pu re — Ti dedico corpo e animæ
(2025)
Gloria Furlan
This research explores the phenomenon of Cosplay as experienced by Cosplayers themselves through a subjective lens.
A project that stems from specific personal attitudes and inclinations to the practice of Cosplay — コスプレ kosupure — in relation to japanese entertainment media. The focus of the analysis resides in individuals influenced to the point of bordering on obsession, surrounded by characters from works of Japanese animation, illustration and graphics — Anime, Manga and RPG — culminating in the practice of donating one’s body through the practice of interpretation, assimilation and appropriation.
Consistencies and idiosyncrasies between assumptions and experience are addressed starting from Japanese imagery, cultivated by years of tactile and vivid experience of this practice as carried out in Italy.
The impact and perceived impact of the journey facilitated a firsthand, lived experience through my month-long stay in Toshima, one of Tokyo’s twenty three special districts. The reiteration of this practice in the country accredited for the birth and export of Cosplay, put to test the skills and preconceptions developed over years of experience and virtual exploration. Analyzed the ideological presuppositions set forth by Luca Vanzella in Cosplay culture: fenomenologia dei costume players italiani, found within my personal experience in Italy, the same were used as a key to reading and interpreting the experience in Japan, analyzing points of contact and divergence. Through this paper I wish to document the vivid aspects of a research at a still embryonic state, without rushing to judgment.
A vision that is not intended to be faithful to reality as a focused image, but rather as the perception of light imprinted in the first impact with the retina. It represents, in its essence, an investigation that reports testimonies and subjective experiences, exploring with individuals the value placed on their choice of character, the reasons for choosing to lend one’s body to such practice. The unambiguous presence of the self, versus, the assumptions of loss of identity and desire for escape in the link between Cosplayer, performance act and self-perception. Analyzing the relational dynamics between Cosplayers and those shared personas, with a focus on the figure of the otaku and the way it relates to this practice.
This printed object consists of 2 main parts; the first visual and graphic and the second textual and theoretical. Bound together by the “japanese stab binding” technique, that has been appropriated in correlation to the practice of Cosplay. Becoming not only a physical link, but also a key conceptual and graphic element. Giving body and matter to the characters that make up the term Cosplay.
On Mentorship, Support & Performative Project Navigation with LGP Method
(2025)
Lorena Croceri
ES / EN
Este artículo presenta la dimensión de mentoría creativa del Método LGP, una forma transdisciplinaria de soporte para artistas y profesionales multidisciplinarios que buscan integrar deseo, obra y proyecto vital.
Este artículo fue escrito por L.C. en el marco del proceso performativo del método LGP. Algunas imágenes, mapas e intuiciones emergen del acompañamiento realizado con F.F., artista visual con background en medicina, cuya colaboración discreta y sensible nutrió el tejido emocional y estratégico del texto.
A través de un acompañamiento performativo-emocional, el método ofrece herramientas para sostener procesos, tomar decisiones, y atravesar una nueva identidad sintética.
This article introduces the creative mentorship dimension of the LGP Method —a transdisciplinary form of support for artists and multidisciplinary professionals seeking to integrate desire, artwork, and life projects.
This article was written by L.C. within the performative process of the LGP method. Some images, maps, and insights emerge from the accompaniment shared with F.F., a visual artist with a medical background, whose discreet and sensitive collaboration nourished both the emotional and strategic layers of the text.
Through performative-emotional guidance, the method offers tools to sustain processes, make decisions, and move through a new synthetic identity.
recent publications
Dance pedagogical practices in contemporary times: a new BA in Dance Pedagogy
(2025)
Camilla Reppen
The Bachelors’s Programme in Dance Pedagogy at Stockholm University of the Arts, Sweden, have gone through a major restructuring leading to an updated program, on demand by students and staff.
This exposition gives you an overview of the process of changing the program during the years 2020 - 2023. It guides you through the phases of the change project, highlights documents governing and forming the changes made, and links to research that were conducted during the project period and that deepened the knowledge created through the change process.
Our first step was to listen into the field’s concerns and ideas about dance education today. We scanned the field for signals of change and created a collaborative map of dance pedagogical practices in contemporary times. From this map we derived design principles and scenarios for a new BA in Dance Pedagogy. After a workshop series with students of the department, it was decided that the new program should be based on the hybrid research methodology A/R/Tography. A new educational plan and course plans were created for the new BA. Courses corresponding to the positions as artist, researcher, and teacher of A/R/Tography were developed for the program, and dance genre specific courses were also created. All new courses of the program combines theory and practice, and students are prepared for a changing and complex work life combining artistic, teaching and researching practice.
This exposition is part of the peer-reviewed article: Østern, T. P., Reppen, C., O’Connell, S., & Daneberg, M. (2025). Choreographer/researcher/teacher: Developing a/r/tography as an approach to dance pedagogy at Stockholm University of the Arts in a professional learning community of teachers. Nordic Journal of Art & Research, 14(2). https://doi.org/10.7577/ar.5460
NEKSUS: Utvikling av estetiske intensjoner gjennom interaktiv liveprosessering i et moderne jazzensemble
(2025)
Magnus Berdal Holm
Sammendrag:
Denne oppgaven utforsker hvordan estetiske intensjoner kan utvikles og formidles gjennom interaktiv liveprosessering i et moderne jazzensemble. Prosjektet NEKSUS tar utgangspunkt i fem komposisjoner som gjennom en tredelt prosess utvikles fra tradisjonelle jazzkomposisjoner til mer eksperimentelle lydlandskap. Gjennom fasene dekonstruksjon, estetisk intensjon og bandsamspill, undersøkes hvordan elektronisk prosessering kan fungere som et kreativt bindeledd mellom musikerne, og hvordan dette påvirker samspill og improvisasjon. Ved å etablere spesifikke estetiske rammeverk for hver komposisjon, legges det til rette for nye interaksjonsformer i ensemblet. Oppgaven dokumenterer denne utviklingsprosessen i detalj og reflekterer over hvordan teknologiske verktøy kan integreres som en naturlig del av det improvisatoriske uttrykket. Forskningsprosjektet viser at liveprosessering kan fungere som en neksus – et knutepunkt for musikalsk samhandling – som åpner for nye estetiske muligheter i spenningsfeltet mellom komposisjon, improvisasjon og teknologi. Samtidig belyses utfordringer knyttet til teknologisk implementering i livesammenheng, og hvordan disse kan overkommes gjennom grundig forberedelse og estetisk bevisstgjøring.
Abstract:
This thesis explores how aesthetic intentions can be developed and expressed through interactive live processing in a contemporary jazz ensemble. The project NEKSUS examines five compositions that, through a three-phase process, evolve from traditional jazz compositions to more experimental soundscapes. Through the phases of deconstruction, aesthetic intention, and ensemble interaction, the research investigates how electronic processing can function as a creative connection between musicians, and how this affects interplay and improvisation. By establishing specific aesthetic frameworks for each composition, new forms of interaction within the ensemble are facilitated. The thesis documents this development process in detail and reflects on how technological tools can be integrated as a natural part of the improvisational expression. The research project demonstrates that live processing can function as a nexus – a point of connection for musical interaction – that opens up new aesthetic possibilities in the intersection between composition, improvisation, and technology. Simultaneously, it highlights challenges related to technological implementation in live settings, and how these can be overcome through thorough preparation and aesthetic awareness.