The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the
Society for Artistic Research. The RC is free to use for artists and
researchers. It
serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be
an open space for experimentation and exchange.
recent activities
Painting as satire
(2025)
John Hogan
Satire is conceptualised as culturally charge, holding potentially powerful effects and impact. satire as painting provokes critical reflection on authorities, tackles values, dogmas, and taboos, disturbs power relations, and plays with cultural forms and identities. Bad news is seemingly everywhere, the is the place were satire exists. my practice utilises the codes of satire: analogy, parody, subversion, and irony, and realised through graphic elements; signs symbols, and icons, to apportion strength of meaning in my work through the lens of critique and entertainment.
Orange Work
(2025)
Adam Taylor
Solo exhibition during DesignMarch 2024, Iceland's design week, presenting research into the history of anti-capitalist graphic design from Freetown Christiania (Copenhagen, Denmark). The installation consisted of twenty poster designs & a participatory area where guests could create their own contributions.
Poster-making was orange work
(2025)
Adam Taylor
Exhibition essay & reproductions of posters to accompany the exhibition "Orange Work" at Nullið Gallery during DesignMarch 2024, Iceland's design week.
recent publications
echoes of a journey through eco
(2025)
Bødvar Hole
Thesis of the Royal Academy of Art, The Hague, 2023.
BA Photography.
The research paper Echoes of a Journey Through Eco is a record of several-yet-one-and-the-same journey(s). I departed guided by the two questions:
What can I learn from the forest?
How can I learn from the forest?
The first part of the journey I started as a humble, aimless observer in Haagse Bos, where I would sit and let my surroundings dictate what I would write. The symbolic, yet totally non-existent line between culture and nature became subject of my research.
I did not even know the history of the forest, or anything about trees from a more universally agreed upon perspective (science). I had to alter my approach to the research. Slowly the humble observer discovered a part of him inquisitively searching for questions and answers. I was approaching the field of ecology.
Some months into my journey I carved the fateful words “bark bark” in the bark of a tree. I questioned myself as an artist making a mark on nature. I started writing a text to underpin a few things I think an artist should think about when their practice takes place in and with nature involved. Some very critical, almost cynical part of me took stead of the humble observer. It seems I needed to vent some things.
The final paper holds fragments from all parts of the journey, from the humble observer to the cynical critic. As a journey it has barely begun, and as a text it is full of superficial reflections, very subjective opinions, and shortcomings. But, as the seed this text sprung from was planted only 6 months ago, it should be expected that it is still only a sapling about yay tall (20-30cm were I a Scots pine). If there is one thing I learned from trees, it’s patience.
Home page JSS
(2025)
Journal of Sonic Studies
Home page of the Journal of Sonic Studies
Decatastrophizing Failure Through Playfulness
(2025)
Nicholas Cornia, Arabella Pare
This is an invitation to generate your own article about playfulness and its power to reconceive failure in artistic research, through a simple game of chance and knowledge. This text contextualises the game within the experiences of the authors, researchers at Orpheus Instituut, who have been engaged in creating explorative spaces for new types of collaboration, using the principles of playfulness. Through a combination of artistic and theoretical work and practical experience with iterative case studies in which game mechanics are tested, refined, and tested again, the authors are engaged in a process of discovery within a “magic circle”. Open-ended experimentation and collaboration are central areas of focus. Failure is re-conceived as a learning process and its catastrophic effects are integrated into the make-believe space of the game, while the insights and experiences drawn from these failures are retained once we step out of the magic circle.