The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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Material for Gifts from the Sentient Forest (2025) Annette Arlander
This page is under construction It contains material created for and in the context of the research project Gifts from the Sentient Forest at the University of Lapland. See https://www.sentientforestproject.com
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ARKADIA (2025) Anne Skaansar
Med utgangspunkt i kunstneriske framstillinger av Arkadiamotivet, og med pastoralen som optikk, vil dette prosjektet utforske «utopiske» forestillinger om fortiden, gjennom arbeid i ulike kunstneriske uttrykksformer, i tekstil, skulptur og tekst.
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Cesty uměleckého výzkumu (2025) Monika Šimková
The publication Paths of artistic research is a collection of interviews with artistic researchers - Andrea Buršová, assistant professor at the Nika Brettschneiderová Dramatic Acting Department, Faculty of Drama, JAMU, Jiří Honzírek, director, manager of the Feste Theatre and PhD student at the Theatre Faculty, JAMU, Barbora Klímová, head of the Studio of Environmental Design at the FFA BUT, Lenka Klodová, head of the Studio of Body Design at the FFA BUT, Lucia Repašská, researcher at the Cabinet for Theatre and Drama Research, Theatre Faculty, JAMU, Hana Slavíková, head of the Studio of Radio and Television Dramaturgy and Scriptwriting, Theatre Faculty, JAMU, Pavel Sterec, artist and former head of the Intermedia Studio at the FFA, BUT, and Lenka Veselá, researcher at the Department of Theory and History of Art at the FFA, BUT and PhD student at the FFA, BUT. These are artists who have been associated with art colleges in Brno, specifically with the Faculty of Fine Arts of the BUT and the Theatre Faculty of the JAMU. Through interviews with the artists, the reader will learn under what circumstances they began to engage in artistic research, how they perceive it, what meanings they attribute to it and the purpose it serves for them. The selected group of artists is very diverse and their creative and research strategies are different, as are the purposes for which they use artistic research. The publication does not aim to provide an exhaustive overview of the methods used in artistic research, but it does aim to show that there are many approaches to artistic research and to present the paths that have brought particular artists to artistic research.
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Disembodied prosthetics (2025) Thorolf Thuestad
Exploring how artistic experience can be influenced by mimetic recognition of human motion patterns in non-representative kinetic figures. This project investigates imbuing non-representational kinetic figures with human-like movement patterns and examines how these characteristics can modulate the expe rience of such figure(s). The investigation explores whether these motion patterns may facilitate mimetic recognition of human movement patterns and whether such recognition can intensify onlooker engagement with the figure(s) by eliciting affective and emotional responses. Of particular interest is evoking experiences of kinship and relation between humans and non-humans and proposing that the figures’ actions be experienced as an expression of intent on the part of the figures. These topics are approached as artistic motivation and guiding principles for artistic creation and experimentation.
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Glimpsing Speculative Utopias: Envisioning Futures (2025) Amna Qureshi
This exposition explores the concept of speculative utopias within artistic research, offering glimpses into potential futures at the intersection of artistic imagination and futures thinking. Developed as textual concepts, these speculative utopias serve as vehicles for envisioning inclusive and sustainable futures, addressing complex socio-economic, cultural, and environmental challenges. The study employs a multidisciplinary approach by integrating aerial photography of Iceland’s landscapes with futures thinking methodologies and artistic research practices. These photographs function not merely as documentation but as speculative utopias that prompt critical reflection on climate adaptation, socio-political transformation, and public engagement. A unique aspect of the research is the use of artificial intelligence (ChatGPT), which supported iterative narrative development and reflexive inquiry. Through this exploration, the research offers alternative visions for resilient futures catalysing transformative dialogue and deepening reflection on the politics of the present while imagining possibilities for the world to come.
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Language in AI Art: Encoding, Folding and Transforming (2025) Garrett Lynch IRL
This article discusses four artworks that employ artificial intelligence (AI) as practice as research (PaR) by artist Garrett Lynch IRL. These are: I’m not Garrett Lynch IRL – DoppelGANger Portraits (2021), a series of Generative Adversarial Network (GAN) portraits; TheLastStraw (2021–23), a performative generative artwork for social media; Flag for States of Damage (2018), a performative mixed-reality artwork for the web and The Traveller (2024), a four-channel video installation with artefacts. The objective of the works is two-fold. Firstly, each artwork’s use of AI is distinct yet is intended to form part of a broad ongoing exploration of how networks can be transformative to art practice. The works maintain that AI is a form of network that enables emergence. Not the emergence of intelligence as defined in the field of AI, but instead in the context of art theory a manner in which artworks are expanded, extended or activated beyond their artist/author defined forms. AI as a network is therefore defined as both the generative adversarial network, the input, employed in the formation of the work and the resulting network of artist, artwork and audience that emerges when a work is expanded, extended or activated. Secondly, instrumental in facilitating AI as a network is the use of language as a combined form of encoding and performative utterance (Austin, 2018). Building on a fundamental basis of computing that all digital media is reducible to language, code, and numbers as well as a basis of communication theory that language is a social construct, the works explore language as both form of representation and communication between human and machine. Language enables a process of folding (O’Sullivan, 2005) or flipping (Sloan, 2012) of concepts, media and artefacts between ‘virtual’ and ‘real’ spaces, between digital and materialised forms.
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