The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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creative (mis)understandings - Methodologies of Inspiration (2025) Johannes Kretz, Wei-Ya Lin, Samu Gryllus, Zheng Kuo, Ye Hui, Wang Ming, Daliah Hindler
This project aims to develop transcultural approaches of inspiration (which we regard as mutually appreciated intentional and reciprocal artistic influence based on solidarity) by combining approaches from contemporary music composition and improvisation with ethnomusicological and sociological research. We encourage creative (mis)understandings emerging from the interaction between research and artistic practice, and between European art music, folk and non-western styles, in particular from indigenous minorities in Taiwan. Both comprehension and incomprehension yield serendipity and inspiration for new research questions, innovative artistic creation, and applied follow-ups among non-western communities. The project departs from two premises: first, that contemporary western art music as a practice often tends to resort to certain degrees of elitism; and second, that non-western musical knowledge is often either ignored or merely exploited when it comes to compositional inspiration. We do not regard inspiration as unidirectional, an “input” like recording or downloading material for artistic use. Instead, we foster artistic interaction by promoting dialogical and distributed knowledge production in musical encounters. Developing inter­disciplinary and transcultural methodologies of musical creation will contribute on the one hand towards opening up the—rightly or wrongly supposed—“ivory tower of contemporary composition”, and on the other hand will contribute towards the recognition of the artistic value of non-western musical practices. By highlighting the reciprocal nature of inspiration, creative (mis)understandings will result in socially relevant and innovative methodologies for creating and disseminating music with meaning. The methods applied in the proposed project will start out from ethnographic evidence that people living in non-western or traditional societies often use methods of knowledge production within the sonic domain which are commonly unaddressed or even unknown among western contemporary music composers (aside from exotist or orientalistic appropriations of “the other”). The project is designed in four stages: field research and interaction with indigenous communities in Taiwan with a focus on the Tao people on Lanyu Island, collaborative workshops in Vienna, an artistic research and training phase with invited indigenous Taiwanese coaches in Vienna, and feeding back to the field in Taiwan. During all these stages, exchange and coordination between composers, music makers, scholars and source community experts will be essential in order to reflect not only on the creative process, but also to analyse and support strong interaction between creation and society. Re-interaction with source communities as well as audience participation in the widest sense will help to increase the social relevance of the artistic results. The University of Music and Performing Arts Vienna (MDW) will host the project. The contributors are Johannes Kretz (project leader) and Wei-Ya Lin (project co-leader, senior investigator) with their team of seven composers, ten artistic research partners from Taiwan and six artistic and academic consultants with extensive experience in the relevant fields.
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Worklog (2025) Lina Persson
A worklog exemplifying my practice of making situated interventions through narrative storyworlds and animated worldbuilding. My art often brings some conditions attached that aim at transforming the mindset and routines of the environments I enter, as a way to ”world” them. Constructing alternative inner story worlds has always been the basic mode for me to perceive the world, process the world, and to find ways to act in the world. worldbuilding as an artform also serves my interest in systems and “the whole”. an interest that brings about the desire for sustainability, for things to be fair, balanced, for “the whole” to sustain and thrive. My artworks often materialize as a response to something in my environment, a response that carefully takes form within the fictive storyworld. Examples of responses are a proposal to update the permanent exhibition on mining at Tekniska Museet, staging a shutdown of the university or introducing climate budgeting into film courses. This method of careful responses aligns with the concept of “worlding”, a term from material feminist thought about making “cuts” in the world, enacting interventions that produce the world I inhabit. “Worlding” is acknowledging the relations, how I am entangled in the world, while acting. Being embedded in a “storyworld” gives me the critical distance that enables me to respond more creatively, ”as if” things could be a whole lot different. Due to my interests in the full range of things, from material to structural to epistemological and ontological, I prefer to make interactions on all levels simultaneously in order to trace their effects, how they are connected, how they interact and affect one another. In order to reach initiated understanding into all parts of “the wholes” *I often engage in transdiciplinary collaborations with researchers from many different disciplines.
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XRW (Implicature) (2025) Zoe Panagiota (aka Betty) Nigianni
50 A3 drawings black and coloured markers, including: 3 A3 collages on paper with newspaper cutouts and printed photos. 12 A4 drawings on paper with coloured markers, glued on A3 paper + 1 A3 with black ballpoint pen and markers, glued on A3 paper. 13 A3 drawings on paper with black marker, and red, pale blue, gold, pink and orange markers +1 A3 two-sided. 17 A3 drawings on paper with coloured markers. 1 drawing on sketchbook cover with red nail polish. 1 text drawing on sketchbook cover inside. 1 drawing on sketchbook cover back inside with black, orange and gold markers. 22 A4 drawings with ballpoint pen. 62 pocket sketchbook black marker and ballpoint pen drawings. Some of the above is preparatory work for 4 large prints and 13 paintings. The 12 A4 glued on A3 are preparatory work for a collage on panel. I made the art between 2023-2024, from the perspective of the observer. Most of the research material came out of crime and fraud reports. I started writing the blog afterwards, since the summer of 2024. I adopted the visual vocabulary of the graphic novel, which I partly studied and read a lot about, looking at different graphic artists' work, when I was attending classes at the University of Malmo, Sweden, in 2012, to familiarise myself with elements of game design. Much of this work is, amongst other, about children: how they love, amongst other. I wanted to emphasise that element, by intentionally applying stylistic elements from children's drawings, in a naive and loose architectural composition, using heavily the black marker and stick figures. Adopting this visual approach, I also wanted to evoke a comically sharp, but intimate twist, as commentary, in the British tradition of political satire, to the otherwise dark subject matter. Finally, this artistic style refers to the populist character of actors. The text is written like trip-hop songs: two of the pseudonyms I gave are the artistic names of musicians of colour from the British band "Massive Attack", formed in Bristol. I use heavily popular culture signifiers, names of fictional characters from film, television, music and painting, as reference to actual individuals. Parts of the analysis is inspired by Saul Kripke's interpretation of Wittgenstein's example of mathematical calculation. I used plenty of popular and less popular literary and philosophical references, for the visual art and in the writing. Saul Aaron Kripke was the inventor of the possible worlds philosophical hypothesis, which was seminal for philosophers working in the area of contemporary analytic metaphysics, including the theory of counterparts and the theory of names. He died in 2022. Lauren Berlant was a cultural theorist and gender studies scholar. She died in 2021. The exposition is underpinned by an underlying Marxist interpretation that, in my view, is relevant not just to economists and political philosophers, but also to people working in different sectors of our modern economies of advanced capitalism, such as banking and cybersecurity. In the style of art, as painting, I was inspired by Jean-Michel Basquiat's drawings and paintings, which are laden with input from popular media sources, like jazz music and television, recorded in an automatic and naive drawing manner, turned into abstracted paintings. For Nikos ('Ramadan', 'Julien', "Mr X"), Filip ('Philip'), and Brandon ('Magna') - August, September, and October 2024. For "Daddy G" ('Isaac'), 'Eric' ("Her Man"), 'Prudence' ("'Rachel''s Beau", or "Her Man's alter-ego"), 'Moussa', 'Gaetan', 'Mohammed' ('Onzedouze'), and 'Hermando' - December 2024, January 2025, May, June and August 2025. Four men of colour and six white men - or, more accurately, four and five, or five and four. Who were also targeted, directly and indirectly. Who are not politicians, except for a current one and a former one, but are doing something political, so they must take good care of what they do. See also exposition "The Loot", under 'Art and Activism Exposed as Research Blog'.
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recent publications >

The Sonic Atelier #2 – A Conversation with Robot Koch (2025) Francesca Guccione
This exposition continues the series The Sonic Atelier – Conversations with Contemporary Composers and Producers, dedicated to exploring the evolving role of the composer today. Through a Q&A format, the project examines how contemporary creators integrate composition, production, performance, and technology into their artistic practice. This interview features Robot Koch, an award-winning composer, producer, and performer whose work spans electronic music, orchestral writing, and immersive audiovisual performance. Koch reflects on his hybrid identity as a creator, discussing the interplay between writing and production, the role of technology as an expressive tool, and the potential of spatial audio and immersive formats. The conversation also addresses the transformations of the music industry, the impact of artificial intelligence, and the importance of authenticity and craftsmanship in the creative process.
open exposition
The Sonic Atelier #1 – A Conversation with Luca Longobardi (2025) Francesca Guccione
This exposition inaugurates the series The Sonic Atelier – Conversations with Contemporary Composers and Producers, dedicated to exploring the evolving role of the composer today. Through a Q&A format, the project investigates how contemporary creators integrate composition, production, performance, and technology into their artistic identity. This first interview features Luca Longobardi, who reflects on his hybrid practice across classical and electronic music, immersive performance, and sound design, offering insights into the fluid boundaries between writing, production, and live interpretation.
open exposition
The Sonic Atelier – A Conversation with Luca Longobardi (2025) Francesca Guccione
This exposition inaugurates the series The Sonic Atelier – Conversations with Contemporary Composers and Producers, dedicated to exploring the evolving role of the composer today. Through a Q&A format, the project investigates how contemporary creators integrate composition, production, performance, and technology into their artistic identity. This first interview features Luca Longobardi, who reflects on his hybrid practice across classical and electronic music, immersive performance, and sound design, offering insights into the fluid boundaries between writing, production, and live interpretation.
open exposition

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