Simon Jon Andreasen (1967) has made it his mission to share knowledge about storyworld creation from his vast experience directing and creating stories across multiple media for major media networks and publishers around the world. In the last seven years Simon has been heading the Animation Directors education at the National Filmschool of Denmark and the Danish game academy Dadiu. During experimental workshops Simon has developed a brand new practical model (the STAR MODEL) which can be used for creating new original storyworlds and expand existing storyworlds for and across media and artistic experiences.
When you build a world how do you make it come alive? What happens when the sketch, the script and the storyboard suddenly turn into a space you can walk through touch and test? In this next phase of my research I have built the CITIZEN STREET storyworld in Unreal Engine - a rough and living environment inspired by the demolished Copenhagen street Borgergade filled with citizens sounds and unspoken rules.
At the Research Forum I will conduct a live - a work-in-progress game development test where I invite you to explore my “dirty underwear” and help me examine how this virtual world can create : how the digital space offers potential for artistic work and collaboration. Together we will test how worldbuilding can expand beyond the screen and into the artistic process itself - and how an open shared storyworld like CITIZEN STREET might become a tool for collective creation across artforms.
When you make your art, how do you create your universe? What are the settings, the objects, the characters, the themes, the time, the sounds, the music, the colours? And how do you work with your universe in your art? In the Storyworld Adaptation Game I am investigating how I can use worldbuilding and storyworld thinking across artforms. In the project I am creating a trans artistic world called CITIZEN STREET - a fictional storyworld that is inspired from multiple artforms such as litterature, film, comics, games, photography and more. The aim is to create a storyworld that you as artists will find inspiring and open it for everyone to use in your works. But how do I do that. You probably have some of the answers and I am looking very much forward to share my research and my “star” method at the springforum and see how this resonates across artforms?