A chaotic intermingling of the keys of the flute and the surrounding soundscape. Sound generators controlled in realtime are like gibbering chatterboxes. Their whispers, grunts and prattles are instigated and manipulated by the audience at first, but they increasingly assert themselves in the space and, in the end, obliterate themselves.

{origin: program notes, keywords: [_, key, flute, audience, space]}
  1. Project proposal

    My main idea is to play sounds and pitches with my flute if someone wants to experiment with an instrumentalist with her/his project. I’ll bring my flute and microphones.

    My interests goes in the direction of how a motion capture system can distribute the sound around 8 speakers, good sound distribution in 8 speakers, techniques of spatialisation… 

    I am working mainly on Max/MSP and Ableton Live. However I am highly interested to see if I could achieve the same goals of spatialisation (Spat) on Supercollider, for instance. 

    Bringing some projects but with any intention of showing it to an audience, just playing flute and experiment with my colleagues! I would like to collaborate with other participants, to improve ideas together and to exchange.

  2. {origin: project proposal, keywords: [_, flute, instrumentalist, motion capture, spatialization]}

Jaume Darbra

meta: true
date: Feb-2019
event: impuls academy
place: muwa

keywords: [exhibition, sound art]
author: Jaume Darbra