The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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Schedule for Master Research Symposium (2025) Casper Schipper
This is the schedule for the master research symposium.
open exposition
All that glitters and NO black holes (2025) Zoe Panagiota (aka Betty) Nigianni
Design, 1995-96, 2023. Design, 1996-97. Photography, 2010, 2011. Essay, 2015. Collage Text, 2022. The exposition serves as commentary and guide on the place of art, in a gradually environmentally and technologically challenged world. I designed this exposition as a 'teaser' on how architects, who work mainly conceptually, might conduct research from different art and media sources, as well as their own broader artistic work. In this art and design context, I further make a commentary on outgrown conceptions of the foreign, in terms of the so-called "exotic', and the non-foreign,within the political context of contemporary globalisation. Thus, I raise open questions on the impact of architecture and design on global politics. The re-design proposal, inspired by De Stijl, illustrates the modernist historical view that art appears to be regressive, rather than progressive: as soon as a movement or a school becomes established, reaching its culmination, it starts declining. Finally, I have included a graduate school architectural design project in the archaeological site of Eleusis accompanied by new commentary. With essay about experimental film making in the British avant-garde, published in "Architecture and Culture" journal, 2015, which is about the environmental challenges of the urban environment. The reference to the TV show "Alone", a competitive prize show of sole or two-person players, is a reminder that humans can live in the natural environment developing survival tactics already applied by their ancestors. I included those references to make hints at the relationships between film, television and contemporary architecture as an artistic medium, in the old-fashioned tradition of architecture belonging to the fine arts. About how to navigate this exposition: Scroll from top to bottom, then from bottom to top, then scroll to the top right, then scroll to the bottom right. For Luke, who I haven't met; with respect and care.
open exposition
"Plant Wide Web" - Phytopoetic Creation Database (2025) Ponce de León Marisa
This exposition contains a database of materials resulting from the artistic research "Phytopoetic Creation: An artistic and ecological intervention", within my doctorate studies in Performance at the Department of Comunication and Art (DeCA) of University of Aveiro (UA), Portugal. As these results were mostly documented through video, audio and photographs, I decided to use this platform as a medium to share these moments that were central to this artistic research, also containing a published article. The form of relationship established between these materials, with mutual connection and sharing of information and resources, was similar to a network that was developed throughout this research, through practical experience and application. This network, here refered as "Plant Wide Web", contributed crucially to the creation of the final artistic product of this research, "Intertwined Paths: an embodied journey of connection with plants" (2024).
open exposition

recent publications >

echoes of a journey through eco (2025) Bødvar Hole
Thesis of the Royal Academy of Art, The Hague, 2023. BA Photography. The research paper Echoes of a Journey Through Eco is a record of several-yet-one-and-the-same journey(s). I departed guided by the two questions: What can I learn from the forest? How can I learn from the forest? The first part of the journey I started as a humble, aimless observer in Haagse Bos, where I would sit and let my surroundings dictate what I would write. The symbolic, yet totally non-existent line between culture and nature became subject of my research. I did not even know the history of the forest, or anything about trees from a more universally agreed upon perspective (science). I had to alter my approach to the research. Slowly the humble observer discovered a part of him inquisitively searching for questions and answers. I was approaching the field of ecology. Some months into my journey I carved the fateful words “bark bark” in the bark of a tree. I questioned myself as an artist making a mark on nature. I started writing a text to underpin a few things I think an artist should think about when their practice takes place in and with nature involved. Some very critical, almost cynical part of me took stead of the humble observer. It seems I needed to vent some things. The final paper holds fragments from all parts of the journey, from the humble observer to the cynical critic. As a journey it has barely begun, and as a text it is full of superficial reflections, very subjective opinions, and shortcomings. But, as the seed this text sprung from was planted only 6 months ago, it should be expected that it is still only a sapling about yay tall (20-30cm were I a Scots pine). If there is one thing I learned from trees, it’s patience.
open exposition
Home page JSS (2025) Journal of Sonic Studies
Home page of the Journal of Sonic Studies
open exposition
Decatastrophizing Failure Through Playfulness (2025) Nicholas Cornia, Arabella Pare
This is an invitation to generate your own article about playfulness and its power to reconceive failure in artistic research, through a simple game of chance and knowledge. This text contextualises the game within the experiences of the authors, researchers at Orpheus Instituut, who have been engaged in creating explorative spaces for new types of collaboration, using the principles of playfulness. Through a combination of artistic and theoretical work and practical experience with iterative case studies in which game mechanics are tested, refined, and tested again, the authors are engaged in a process of discovery within a “magic circle”. Open-ended experimentation and collaboration are central areas of focus. Failure is re-conceived as a learning process and its catastrophic effects are integrated into the make-believe space of the game, while the insights and experiences drawn from these failures are retained once we step out of the magic circle.
open exposition

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