The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the
Society for Artistic Research
. The RC is free to use for artists and
serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be
an open space for experimentation and exchange.
Silence surrounds us, and silence around us
What does silence mean to us now? The silence surrounds us with sound phenomena. We recognise the silence in our living space through hearing. We silently recognise its subjectivity and objectivity day by day. Silence can give us many different meanings, such as distance, coldness, or loneliness. The research question as the starting point for this artistic research is, "What can we see around us in this silence? ". This research question focuses on common sense and the habits of contemporary life. If creativity helps us, how far is the change necessary in the research context of a common space?
HALL12 - Encounter Activism
Breg Horemans, Israel López, Menzo Kircz, Jenny Case, Dzindza Ieva, Efrosyni Tsiritaki, Gert-Jan Stam, Liga Zepa
This page offers a research diary on the project HALL12 - Encounter Activism, initiated by Breg Horemans and Gert-Jan Stam (founders of TAAT) in collaboration with Liga Zepa, Ieva Dzindza, Menzo Kircz, Israel López, Efrosini Tsiritaki and Jenny Case.
The project is based on minimum 20 silent walks, staged as 20 encounters, between people that have never met before. The walks are taking place in Athens, Brussels, Dundee, Amsterdam and Riga between June and December 2020.
This page gathers images, texts, theoretical reading, sketches and audience feedback on all the encounters. It's a research environment to share experiences within our team and to continue building on the iterative discourse on our practice from HALL11 onwards.
Zurich Wind Tunnel Log II
Florian Dombois, Sarine Waltenspül, Mario Schulze, Fabian Gutscher, Christoph Oeschger
The wind tunnel of Transdisciplinarity Research Focus at the Zurich University of the Arts, ZHdK, in Switzerland runs artistic experiments since 2013. Video footage from 2018 onwards is logged here according to different cameras used.
For more information see:
Accessibility of Music Production Software for the Visually Impaired: A study of developing an eyes-free audio application for a surface haptic interface
In the past three decades, the process of music-making moved away from operating analogue devices to using the software running inside of computers. While these advancements provide significant advantages, visually impaired people cannot fully benefit from this progress because some of the software tools are not accessible to them. The aim of this thesis is to explore the accessibility of music production tools for the visually impaired and propose an accessible eyes-free audio equalizer application controlled by a surface haptics interface.
To determine the level of accessibility of music production software, this thesis reviews industry practices and research concerning assistive technology in music production by analysing the most popular digital audio workstations' accessibility features. Further, online interviews with visually impaired music producers are conducted to find out about the way they work and their experience with using the software.
Finally, an equalizer with a visual display of the EQ curve for a surface haptic interface is designed and developed to explore a new human-computer interaction method that makes it possible to operate audio plugins eyes-free. Due to haptics feedback, the user can control the application in a non-visual way. To validate the application design and potential for improving the accessibility of music production tools, two tests with participants are conducted. The results show that it is possible to control audio equalizer only with haptic feedback. However, more development is needed to improve the user workflow.
Down to business
This research serves as a guide for musicians to develop their own business models using the Canvas model taking into account legal, economical and competitive context.