Colour Maps
(2019)
author(s): Becky Gooby
published in: Research Catalogue
This exposition presents 48 colour maps signifying the hue, saturation and brightness (HSB) differences between a screen colour and the resulting colour outcome when printing onto fabric with a digital inkjet textile printer. Each map is a 360 degree hue colour circle that has inner rings decreasing in saturation and brightness.
These diagrams visualise the results of initial gamut mapping exercises to explore the colour shifts for a set of Pantone colours printed onto wool (w), linen (l), cotton(c) and silk (s) using reactive dyes.
The colour maps, or digital lab dip tests, provide designers and SMEs with a visualisation of expected colour shifts, allowing them to make amendments to design work prior to printing, and managing expectations of printed colour outcomes.
Reflective Roaming – Design, ubiquitous fantasy, everyday reality
(last edited: 2023)
author(s): Albert Cheng-Syun Tang
connected to: Faculty of Fine Art, Music and Design, University of Bergen
This exposition is in progress and its share status is: visible to all.
We click, we swipe, we scroll, we look for.
We follow, we register, we log in, we give away.
We post, we like, we wait, we reload.
We search, we stare, we roam, we place order.
We are guided, we are informed, we are visualized.
We are indexed, we are analyzed, we are regulated.
We are fed, we are conditioned, we are informatized.
Are we individualizing or being individualized?
Are we consuming or being consumed?
Are we controlling or being controlled?
Are we working or being worked?
Are we living or being lived?
Are we feeling connected after all?
The artistic research project Reflective Roaming — Design, ubiquitous fantasy, everyday reality is a critical inquiry into our conditions of living and being in the relationship between the “designing” and the “designed” in the contemporary informatized everyday. In this project, design is positioned as a means to question the status quo of the technocratic promises that fundamentally shapes personal, economical and socio-political dimensions in our everyday lives. What is the consequences of being fully engaged with the technological visions presented by tech corporate institutions? How is humanity positioned in the intersection of information technology and market? What does it mean to be human in the eyes of machines and, the ones behind?
Through foregrounding the unseen technological operations by visualizing and revealing the invisible relationships between design, information economy and humanity, the research processes and the artistic outcome Human Conditions investigated our (un)willingness of being physically and emotionally digitized and informatized, the relationship between the mediated desires and the ones who drive them, and the contemporary conditions of being in the ever-expanding, networked fabrication of almost every aspect of everyday life.
Figuring things out together: on the relationship between design and collective practice
(last edited: 2023)
author(s): Anja Groten
connected to: Academy of Creative and Performing Arts
This exposition is in progress and its share status is: visible to all.
This dissertation of Anja Groten explores matters of collectivity, drawing from the experience of working with the Amsterdam-based collective Hackers & Designers (H&D). The main thesis of this research is that conventional design vocabularies are not capable of sufficiently expressing and accounting for collectivities‘ resistance to fixation and stabilization. Collective design as it is discussed here challenges notions of individual authorship, differentiations between disciplines, between product and process or between the user and maker. While collectives shape particular affiliations and commitments, design approaches and aesthetics, they also require perspectives on working and designing together that resist linearity, and a progress-based understanding of a design process. By means of several case studies, it is argued that the fragmentation of social and work relations is as much a characteristic of collective practice as the effort to sustain long-term relationships.Thus, collective practice is not fully deliberate, at least not in the same way as for instance ‘teamwork’, ‘the commons’, or ‘cooperativism’, are purposeful organizational frameworks for living, working or being together. Collective Collective design processes take part in and are a result of particular (often fragile) socio-economic, socio-technical conditions that pervade and shape the ways collectives function.
Plant friend
(last edited: 2020)
author(s): Elisabeth Haaland Sund, Elen Haksø, Kari Bjerke Gjærde, Vivian Thonstad Moe
This exposition is in progress and its share status is: visible to all.
A plant pet, a plant friend. Ambient technology, present for company.
The concept promotes interaction and physical activity through responsive expressions on the digital MicroBit display.
Every plant have their own individual characteristics. Some of them are shy and some will be more expressive. Select your favourite type, with your preferred plant personality. You will have to give it a name and take care of it in your home, office space, in your living room or wherever it’s suitable. The plant is a “robot”, with a display screen. Here you can read the plant’s “feelings” with it’s expressive face. You will notice when it’s thirsty, needs nutrition or when it expresses its need for attention. In return you will have a good companion, always ready for interaction.
This is an open source project encouraging people to make it themselves. A concept tailored for interaction between people in isolation or distance relationships.
Sosialisering hjemmefra
(last edited: 2020)
author(s): Markus Frydenlund Ruud, Gabrielle Nørgaard Fransson, Lene Gulberg, Line Løver Urdalen
This exposition is in progress and its share status is: visible to all.
I dagens situasjon er vi preget av mye distansering og avsosialisering. Dette fører til at mange føler seg ensomme og glemt. Mange som bor alene har kun jobben som et sted man kan sosialisere seg, og denne muligheten forsvinner ved hjemmekontor. Dette konseptet skal derfor prøve å minske følelsen av ensomhet ved hjelp av en kunstig realitet for alle.
Ease my day
(last edited: 2020)
author(s): Vilde Gunnes Bertelsen, Linda Aandalen, Mathias Walmann, Mussie Estifanos Ghebremichael, Thomas Brøsholen
This exposition is in progress and its share status is: visible to all.
A radio to ease your day, with a gentle and warm tune :)
Pictogram-me
(last edited: 2020)
author(s): Linda H. Lien, Ashley Booth
connected to: Faculty of Fine Art, Music and Design, University of Bergen
This exposition is in progress and its share status is: visible to all.
An investigation of how pictograms can contribute to increased reflection on life’s complexity.